Staredit Network > Forums > SC2 General Discussion > Topic: Starcraft II is going to be an interesting adventure for me
Starcraft II is going to be an interesting adventure for me
Sep 1 2007, 4:01 pm
By: purple100  

Sep 1 2007, 4:01 pm purple100 Post #1



When I first played Starcraft, I was using a 1.05 CD. By that time, there were a few patches out and the game was already balanced. But I'm going to be getting Starcraft II on launch and I know it won't be balanced. I'm sure that there will be patch after patch changing around unit costs and statistics, and that's never something I've had to deal with - an evolving game on the Internet. It's going to be quite an experience, learning all the unit stats and the tech tree, and then getting upset when they nerf my favorite units by weakening their special abilities by just a couple of points or increasing the enemy faction's counter unit so that my strategies are no longer useful.



None.

Sep 2 2007, 9:36 pm Rawk_Flare Post #2



you've got a point there. I never considered that. ANd sometimes blizzard patches are soo annoying.



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Sep 3 2007, 1:00 am purple100 Post #3



Wasn't there some point where they modified Lurker health to make them more vulnerable to Psi Storm? I wasn't playing when it happened, but I remember people were ticked about it and others were happy. Little things like that will mean much more if they are happening on a weekly basis.



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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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