Not sure if the guy who made Nexus Wars is on this site but his glitch/exploit is becoming well known and he should get rid of it. And I am positive it was done this way on purpose so he could win any game he played. And because of this I am going to do all in my power to make sure everyone knows of this exploit so that others cannot be on the losing end of this trick.
So,
THE EXPLOITWhile playing Nexus Wars whenever you build any building, you can cancel the building progress to get your full minerals spent on it back and also you will still receive the added bonus of income that the building you built should have given. But you may only do this one time per building. So example time.
You build a pylon which does nothing but give a 16+ to your income for the price of 200 minerals. Before the building is complete you cancel it by hitting esc or clicking the designated button for the building. What happens is you will not get the building but you will retain the income it gave you.
HOW THIS CAN BE FIXEDAll that is needed is a very simple trigger change. Change each trigger that identify building progress and instead of it recognizing it being started in the condition, set it to is completed. Ding, that's fixed and exploit is gone.
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Most of the maps are just sc1 maps converted ><
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Most of the maps are just sc1 maps converted ><
huh? actually this map is based off castle fight in WC3.
In addition to fixing the glitch, I think he should add more spellcasters into the game, and allow players to build stealth/detector units. It will add some strategy to the game.
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Most of the maps are just sc1 maps converted ><
huh? actually this map is based off castle fight in WC3.
In addition to fixing the glitch, I think he should add more spellcasters into the game, and allow players to build stealth/detector units. It will add some strategy to the game.
All I am saying is 90 percent of the maps are starcraft maps, that's why you still need to bring units to beacons etc... which you don't need to do in sc2 anymore. )
I have not yet played Nexus Wars, but I remember a SC1 map that was called this and it was the same as castle fight in wc3.
( So I am pretty sure Castle Fight, was based on Nexus wars )
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No this map is nothing like the nexus wars in SC1, I wish it was, thats why I played it in the first place lol
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