Staredit Network > Forums > Portal News > Topic: PyMS
PyMS
Jun 23 2008, 11:11 pm
By: poiuy_qwert  

Jun 23 2008, 11:11 pm poiuy_qwert Post #1

PyMS and ProTRG developer

PyMS is a StarCraft modding suite writting using Python 1.5, meaning it will work for Mac users and Windows users alike (actually it will run on most OS's if it matters). PyMS contains 8 programs to edit various StarCraft files:
  • AI Scripts
  • GRP Files
  • All DAT Files
  • Palette Files
  • TBL Files
  • GOT Files
  • LO? Files
  • TRG Files
Currently the programs are all considered Beta, but should be stable. Each program includes a comprehensive command line interface, and only PyTRG doesn't have a GUI. More editors are planned like a Special Palette editor, IScript editor, Tileset editor, and font editor, but the current programs are a higher priority at the moment. Currently the documentation is lacking, currently only having help on the command line interface and installation, but it has good information on some of the programs. Most programs are straight forward and designed after other modding programs, so they should be easy to figure out and get used to.

(more screenshots in local thread linked bellow)


Local Thread (More screenshots)
PyMS Forums (Graciously hosted by bajadulce on BroodWarAI.com)

Direct Download: PyMS v0.1c




Jun 24 2008, 4:40 am Corbo Post #2

ALL PRAISE YOUR SUPREME LORD CORBO

Congratulations on this release! I hope you're happy :D



fuck you all

Jun 24 2008, 4:52 am poiuy_qwert Post #3

PyMS and ProTRG developer

Thanks, yes I am :)




Jun 24 2008, 6:14 am Axii Post #4



Wow, Once this gets in later version, Possibly a stylish UI, This could replace alota tools :).



None.

Jun 24 2008, 11:14 am Vi3t-X Post #5



But it will never replace FireGraft!!!



None.

Jun 24 2008, 11:17 am marxel Post #6



An all-in-one (almost) modding suite should get me motivation to go back at learning modding >:D



None.

Jun 24 2008, 4:26 pm ejac1337 Post #7



I will worship you if you remove the 'y' from the name PyMS.



None.

Jun 24 2008, 4:59 pm Impeached Post #8



Out of curiosity, what exactly does PyMS stand for?



None.

Jun 24 2008, 5:14 pm poiuy_qwert Post #9

PyMS and ProTRG developer

Py is for Python obviously, and MS is Modding Suite. Its pronounced Pims.

Post has been edited 1 time(s), last time on Jun 24 2008, 5:25 pm by poiuy_qwert.




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[05:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[05:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[05:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[03:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[12:51 am]
Oh_Man -- definitely EUD
[09:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[09:35 pm]
Vrael -- that is insane
[09:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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