Staredit Network > Forums > SC2 General Discussion > Topic: StarCraft Gaining American Interest?
StarCraft Gaining American Interest?
Dec 10 2010, 12:22 am
By: Fisty  

Dec 17 2010, 1:28 am CecilSunkure Post #21



Quote from BeDazed
Life is intrinsically pointless.
Naive.



None.

Dec 17 2010, 2:37 am Fisty Post #22



My motivation for this topic was merely the gradual change occurring where I live. I don't bother to watch Launches because I generally can't afford a full priced game so I never saw how popular it was, but in my neck of the woods (Canada, eh?) the only people I knew who played StarCraft were korean, until now. It's more of an underground movement here... But nice to see people playing something other than COD (which I predict a full stop in success soon (meaning 2 years or so)).



None.

Dec 17 2010, 2:45 am BeDazed Post #23



Quote from CecilSunkure
Quote from BeDazed
Life is intrinsically pointless.
Naive.
And there might be a time when you miss being naive too.

But I was stating from Cardinal's point of view. This topic in a sense is pointless, but everyday life is in that sense- pointless. From that view, everything does not have any grand scheme in the higher sense. I was actually retorting that what he said was stupid, and should refrain from saying 'something is pointless'.



None.

Dec 17 2010, 2:51 am UnholyUrine Post #24



Quote from BeDazed
Quote from CecilSunkure
Quote from BeDazed
Life is intrinsically pointless.
Naive.
And there might be a time when you miss being naive too.

But I was stating from Cardinal's point of view. This topic in a sense is pointless, but everyday life is in that sense- pointless. From that view, everything does not have any grand scheme in the higher sense. I was actually retorting that what he said was stupid, and should refrain from saying 'something is pointless'.

Err, Guys? http://www.staredit.net/forums/25/ ?
Get back to where you once belong!



(is it me, or is the video thing broken? .. link - http://www.youtube.com/watch?v=-6G7MkBMVxE)

@Topic -

I think making SC2 a trilogy was a great business move by Blizzard. It triples their income, and also at least guarantees a 6 year lifespan of SC2. But after all that, if they fail to meet even just B.net 1 standards, the game will quickly dwindle back into solely koreans and die-hards again. What they need to do is surpass our expectations. In that sense, they failed horribly.

Post has been edited 1 time(s), last time on Dec 17 2010, 2:57 am by UnholyUrine.



None.

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[08:42 pm]
Ultraviolet -- :wob:
[10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
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