Staredit Network > Forums > Games > Topic: Immortal Defense
Immortal Defense
Aug 7 2010, 7:38 pm
By: xAngelSpiritx  

Aug 7 2010, 7:38 pm xAngelSpiritx Post #1

eternal lurker

A very unique game. The intro video pretty much sums it all up:



Immortal Defense Homepage

Here's my own review, if you'd like:

This is a very unique game, especially for its genre. Most tower defense games nowadays focus on gameplay and lack an in-depth storyline other than "kill the enemies". Immortal Defense, on the other hand, focuses on storyline, with a story spanning over 100 levels and six campaigns. Even the demo of the game has an impressive 30 levels--one-third of the entire game.
In addition to the storyline, the gameplay is also quite different. Instead of generic "ice tower", "fire tower", etc., each tower has its own personality that defines its attributes and special abilties. In the game, the towers are represented as aspects of your will, such as courage and fear, and each tower has its own special abilities. There is no "generic tower", each tower has special attributes.
This excerpt from the game intro captures the richness of the storyline fairly well:

"The Bavakh Empire had begun conquering our planets.
So the government sent my father into heaven, to defend us.
He gave up his body, his world, everything! All for us--
But how long would he be in heaven alone, fighting off the Bavakh? How many ships did they have?
When would he come back to us?"


In short, Immortal Defense is the most unique game I have ever played.

Screenshots


Post has been edited 2 time(s), last time on Aug 8 2010, 7:08 pm by xAngelSpiritx.



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[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
[2024-5-05. : 9:35 pm]
Vrael -- that is insane
[2024-5-05. : 9:35 pm]
Vrael -- damn is that all EUD effects?
[2024-5-04. : 10:53 pm]
Oh_Man -- https://youtu.be/MHOZptE-_-c are yall seeing this map? it's insane
[2024-5-04. : 1:05 am]
Vrael -- I won't stand for people going around saying things like im not a total madman
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