Staredit Network > Forums > SC1 Mapping Tools > Topic: Ideas for merging units
Ideas for merging units
Jul 22 2021, 3:00 pm
By: Scrapper  

Jul 22 2021, 3:00 pm Scrapper Post #1

Terran Goliath

I'm trying to merge 2 of the same unit upon button press using FireGraft. By that I mean 2 of the same unit get removed and a new unit takes the unit whose button was pressed's place.These units are immobile. I've considered using archon warp but I'm not sure if it's possible to remove the distance requirement?

Is there a way to set or clear a switch using a button in FireGraft? I believe this would work best.

Post has been edited 2 time(s), last time on Jul 22 2021, 8:16 pm by Scrapper.




Jul 23 2021, 2:01 am Ultraviolet Post #2



This thread should have some helpful info for you.




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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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