Hello to everyone, I'm new to these forums. I have released a new campaign for Starcraft, "Tales of Halcyon". It is both a standalone campaign and an unofficial prequel to "Enslavers", I hope you will like it.
http://www.mediafire.com/download/skpwi66h339j4bh/Tales_of_Halcyon.zip (5.3 MB)
The events portrayed in this campaign take place during the Terran timeline of the Great War, precisely between "Revolution" and "The Big Push". You act as the Colonial Governor of Halcyon, a Confederate fringe world facing the early stages of the Zerg invasion. Being mainly an agricultural world with very limited military capability, Halcyon finds itself unequipped to deal with the situation, and with the Confederacy in a state of chaos following the Antigan Revolt, any help from Tarsonis seems unlikely. Your daily routine consists of allocating the scarce mineral resources, monitoring Zerg activity and calming scared colonists and worried landowners. All of this suddenly changes when a mysterious wealthy man comes up with an elaborate plan to tame the alien creatures, so to prevent them from overrunning the planet.
This campaign was designed to be played with the original StarCraft. While it is technically possible to play these maps with Brood War, this is considered cheating, since the extra units and technologies would severely alter the gameplay, making all of the missions entirely too easy. If you have Brood War, please play "Tales of Halcyon" in StarCraft mode. Thanks in advance for any comment, I hope you'll have fun with these missions!
Post has been edited 4 time(s), last time on May 11 2020, 8:38 pm by Andrea Rosa.
Level Design Workshop
''Go to hell'' is basic. ''I hope your favorite StarCraft character gets voiced by Pr0nogo'' is smart. It's possible. It's terrifying.
''Go to hell'' is basic. ''I hope your favorite StarCraft character gets voiced by Pr0nogo'' is smart. It's possible. It's terrifying.