Staredit Network > Forums > SC1 Terrain > Topic: Random Badlands Stuff
Random Badlands Stuff
Jul 12 2016, 8:49 pm
By: Sie_Sayoka
Pages: < 1 « 2 3 4
 

Jun 26 2019, 12:01 am Sie_Sayoka Post #61



Here are the latest files.

Attachments:
zombie city.scx
Hits: 16 Size: 165.64kb
stadium.scx
Hits: 11 Size: 39.55kb



None.

Jan 24 2020, 8:48 am Butch Post #62

PROFESSIONAL MAP MAKER

what was the city map you were working on



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Jan 31 2020, 7:47 am Sie_Sayoka Post #63



It's a zombie map but I'm no longer doing mapping.



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Feb 7 2020, 11:32 am IlyaSnopchenko Post #64

The Curious

Great works there! Nice to see - and to know that stuff like this is possible, even though I'm not going to dabble in any of this.



Trial and error... mostly error.

Jul 8 2022, 11:12 pm Sie_Sayoka Post #65





Basic 3 terrain blending with octagonal structure formations.

Attachments:
badlandgen2.chk
Hits: 2 Size: 174.95kb

Post has been edited 3 time(s), last time on Jul 9 2022, 12:28 pm by Sie_Sayoka.



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Jul 14 2022, 7:25 pm Butch Post #66

PROFESSIONAL MAP MAKER

looks amazing



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Mar 22 2024, 6:23 am Sie_Sayoka Post #67



Here's some jungle stuff. Map isn't really organized but most of the finished blends have a null border. It covers most transitions.






Attachments:
water blend.scx
Hits: 2 Size: 106.84kb



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Mar 22 2024, 2:15 pm Oh_Man Post #68

Find Me On Discord (Brood War UMS Community & Staredit Network)

Those are some sexy blends; the water temple is a particular highlight.




Mar 22 2024, 3:45 pm IlyaSnopchenko Post #69

The Curious

To quote an anime character, "So cool! So unbelievably cool!"
Thank you Sayoka for inventing these and making them public. If I ever borrow a leaf from this book for a project, I'll give you a credit again.



Trial and error... mostly error.

Apr 15 2024, 2:39 pm Sie_Sayoka Post #70








Ice blends.

Attachments:
ice blends.scx
Hits: 1 Size: 62.47kb



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[08:36 am]
Brusilov -- Hey, what happened to EUDDB? Is there a mirror for it somewhere? Need to do a little research.
[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
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