Staredit Network > Forums > SC1 Map Showcase > Topic: Helms Deep Annatar East
Helms Deep Annatar East
Apr 17 2011, 4:47 pm
By: jjf28  

Sep 18 2020, 10:11 pm jjf28 Post #21

Cartography Artisan

Helms Deep Annatar East 8.6 has been out for a fair amount of time - that mostly just replaced the EUD swarm glitch refund with a pure classic trigger implementation so it was more SC:R friendly. Today I'm releasing 8.7 which goes a little further and removes the desync banners; I've also added a loud warning if the map is hosted with extended limits, as at this time it is not balanced against not having firelag to push well-packed drains and such.

Helms Deep Annatar East 8.7



TheNitesWhoSay - Clan Aura - github

Reached the top of StarCraft theory crafting 2:12 AM CST, August 2nd, 2014.

Sep 19 2020, 8:09 am Oh_Man Post #22

Find Me On Discord (Brood War UMS Community & Staredit Network)

TFE > KHD.




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[05:47 pm]
Ultraviolet -- zsnakezz
zsnakezz shouted: ultra you have any thought or notes on undead invasion?
I still haven't gotten a chance to play it yet unfortunately. I just downloaded, but today I'm working on a project with a deadline so won't be able to play it today
[04:59 am]
zsnakezz -- >:)
[04:59 am]
zsnakezz -- :)
[04:58 am]
zsnakezz -- somebody gets it
[04:58 am]
zsnakezz -- and its not all just numbers in my file screen
[04:57 am]
zsnakezz -- thank you for your comment though, good to know some people out there tried my map out
[04:57 am]
zsnakezz -- just kidding
[04:57 am]
zsnakezz -- ultra you have any thought or notes on undead invasion?
[2024-5-31. : 2:36 pm]
Wing Zero -- Bop em
[2024-5-31. : 2:36 pm]
Wing Zero -- Mods
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