Staredit Network > Forums > SC1 Map Production > Topic: Warbible Online SCDB Version
Warbible Online SCDB Version
Nov 26 2018, 4:29 am
By: lifebot  

Nov 26 2018, 4:29 am lifebot Post #1



I am currently in the process of replacing the manual code-based save/load system in Warbible Online with SCDB support instead.

This change will dramatically change the way you play this game as your EXP as well as your money will be persistently saved, not loaded with a fixed value.

It will be a working demonstration of SCDB used in a RPG map.

Stay tuned :rolleyes:




Dec 18 2018, 6:00 am lifebot Post #2



up for grabs: http://www.staredit.net/topic/17341/




Feb 28 2021, 1:53 pm liemmayer Post #3



I've already considered something like this, I really like it!



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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