Staredit Network > Forums > SC2 Custom Maps
SC2 Custom Maps
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Moderators: Administrators, Global Moderators , Ahli
Pages: < 1 2 3 48 >

Topic Replies Views Starter / Time Last Post

Infiltration RPG
 Community Project, please contribute!
75 27118 Aug 22 2010, 11:48 pm
payne
Jan 3 2013, 4:44 pm
payne

Mini Chop Farms
 
3 5303 Dec 9 2011, 6:56 am
Taintedwisp
Jan 2 2013, 11:57 pm
InsolubleFluff

Zombie Survival: Uninhabited Space Station
 A 3rd Person Shooter for SC2!
1 11426 Oct 26 2012, 1:36 am
Mouse
Oct 26 2012, 1:53 am
DevliN

Tutorial: Attachments onto Units
 
9 7245 Mar 16 2012, 5:00 pm
Ahli
Jun 29 2012, 8:17 pm
Dabbu

Death Sport
 Eu Server
5 8180 Apr 25 2012, 4:36 pm
donmushroom
Jun 15 2012, 2:51 pm
killer7008

OMG TEH ZOMBIES!!!
 
22 14378 Oct 16 2010, 10:27 pm
DevliN
Apr 30 2012, 8:52 pm
DevliN

Starcraft 2 Fastest
 Starcraft 1 Community Rebuilding
8 16267 Apr 22 2012, 4:32 pm
Endless
Apr 23 2012, 1:48 am
Jack

Life Of A Civillian RPG
 Just starting out
3 4821 Jan 1 2012, 9:20 am
Randy.G
Apr 18 2012, 5:26 pm
UnholyUrine

Docking Bay 13
 Unit Defense Map
3 4806 Apr 18 2012, 3:04 am
bulletbutter
Apr 18 2012, 12:27 pm
bulletbutter

Footmen [US]
 Footmen released on US Servers
1 7645 Apr 11 2012, 2:39 pm
SKC
Apr 11 2012, 6:08 pm
UnholyUrine

Having levelable units a good idea?
 
4 3930 Mar 27 2012, 1:29 am
PunWisp
Apr 1 2012, 1:13 am
PunWisp

Unit Veterancy Mod
 
0 4340 Mar 28 2012, 5:50 am
PunWisp
Mar 28 2012, 5:50 am
PunWisp

Final Conquest - Alpha
 Name is not permanent
0 6328 Mar 23 2012, 6:55 am
PunWisp
Mar 23 2012, 6:55 am
PunWisp

Counter Defence
 A recreation of a classic starcraft 1 custom map
8 5612 Mar 6 2012, 10:59 pm
Hennius
Mar 22 2012, 6:26 pm
Hennius

Looking for a data editor (TiA)
 For you fans of This is Anime (TiA)
2 3696 Mar 12 2012, 5:51 pm
ivanbin
Mar 13 2012, 1:14 am
ivanbin

Temple Siege 2
 preliminary brainstorming
430 68169 Sep 21 2010, 12:59 am
UnholyUrine
Mar 12 2012, 11:03 pm
luzz

SEN Impossibru!
 On Starcraft 2
1 4446 Mar 2 2012, 8:30 pm
Queen-Gambit
Mar 3 2012, 12:27 am
payne

Desert Strike - Abandoned
 Desert Strike Map Extraction
5 5686 Feb 26 2012, 4:41 am
combatvolcano
Feb 26 2012, 8:50 am
Ahli

12 Kingdoms the SC2 Remake!!!
 
8 8795 Dec 2 2011, 9:08 pm
Malpheus
Jan 22 2012, 8:17 pm
Malpheus

Hex'd
 
35 15418 Apr 28 2010, 1:42 am
Qancakes
Jan 19 2012, 2:00 am
payne

Another Starcraft 2 RPG
 Looking for a partner(s) for a new RPG...
1 4034 Aug 16 2011, 1:07 am
HavoK
Dec 16 2011, 11:32 am
Dundahead

Trifaction - 3 way Dota in 3rd Person WASD !!
 
2 5966 Dec 10 2011, 9:51 pm
Malpheus
Dec 13 2011, 3:11 am
DevliN

HERO ATTACK version 2.29 has been released
 
118 31926 Dec 10 2010, 9:32 pm
iiequalsexpipi
Nov 21 2011, 7:26 pm
payne

Re-make of Crash Rpg
 
15 13057 Oct 28 2011, 7:49 am
Striker
Nov 2 2011, 8:06 am
Striker

Zombie Apocalypse: The Beginning
 Zombies. What more do you need?
40 13318 Feb 16 2011, 8:03 pm
Riney
Oct 28 2011, 8:42 pm
Riney

The Reward is Cheese
 Release thread ;o
2 5419 May 17 2011, 1:53 pm
Alzarath
Oct 26 2011, 10:27 pm
Tempz

Temple Siege
 Recreating the epic awesomeness of TS
54 14311 Jul 11 2011, 10:33 pm
luzzotica
Oct 22 2011, 2:46 pm
Tempz

Nexus PvZ
 
0 2845 Oct 19 2011, 8:04 pm
Striker
Oct 19 2011, 8:04 pm
Striker

Diplomacy - Blood & Iron: Europe 1870
 
16 9357 Jun 4 2011, 9:56 pm
Veta
Oct 9 2011, 10:21 pm
Tempz

Power Towers Offical Release
 Based on wc3 Power Towers
5 8469 Sep 4 2011, 10:16 pm
timecat
Sep 24 2011, 11:01 pm
Ahli

Pages: < 1 2 3 48 >

Members in this forum: None.

[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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