Staredit Network > Forums > SC2 Custom Maps
SC2 Custom Maps
SC2 Custom Maps
All about StarCraft 2 custom maps, including maps in production, showcasing new maps, or theory and ideas behind SC2 mapmaking. When sharing a specific map in production, screenshots and/or a release version of the map are required.
Moderators: Administrators, Global Moderators , Ahli
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Topic Replies Views Starter / Time Last Post

Crap Bound Remake
 ^_^
0 3182 May 2 2010, 1:01 pm
Fierce
May 2 2010, 1:01 pm
Fierce

Diablo Type Game?
 Using Custom Display?
0 3028 Apr 28 2010, 9:45 pm
Tempz
Apr 28 2010, 9:45 pm
Tempz

Battle.net 2 storage?
 
3 3433 Apr 27 2010, 10:03 pm
Jack
Apr 28 2010, 6:59 am
Sixen

Puma Strike
 First Map Production
6 4895 Apr 25 2010, 11:28 pm
LoveLess
Apr 27 2010, 9:12 pm
payne

EHD(Esay&Hard) Control
 
0 3245 Apr 27 2010, 3:02 pm
avgnerd
Apr 27 2010, 3:02 pm
avgnerd

The first bound - Apos
 The first bound ever made on Starcraft 2 (I think)
2 4316 Apr 26 2010, 10:12 pm
Apos
Apr 26 2010, 10:28 pm
Apos

Energy ball launcher
 By modifying unit data
5 4821 Apr 24 2010, 10:56 pm
payne
Apr 26 2010, 4:21 am
payne

Veterancy Scripts Blow
 
5 4077 Apr 25 2010, 4:57 pm
LoveLess
Apr 26 2010, 2:36 am
LoveLess

SC2 Hero Creation
 For all you RPG peoples
3 6047 Apr 25 2010, 10:43 am
Lord Malvanis
Apr 25 2010, 10:20 pm
Sixen

E-VAC
 FPS
5 4828 Apr 25 2010, 7:18 pm
payne
Apr 25 2010, 10:18 pm
Sixen

Whack-A-Ling
 Well done! ^^
2 4331 Apr 25 2010, 7:20 pm
payne
Apr 25 2010, 9:48 pm
Sixen

SCII Imports from SCI
 First Topic
7 4161 Apr 24 2010, 7:11 pm
TiKels
Apr 24 2010, 9:52 pm
payne

Play Multiplayer Custom Maps on B.net
 
0 3179 Apr 24 2010, 9:36 pm
payne
Apr 24 2010, 9:36 pm
payne

Pages: < 1 « 6 7 8

Members in this forum: None.

[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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