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P9-12 Movement
They can move!!!!!!!!!!!!!! |
4 |
3910 |
Aug 27 2014, 10:20 pm sigsaucy |
Aug 28 2014, 2:32 am sigsaucy |
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What to do with Executable Code
Exploring Options... |
30 |
13779 |
Aug 2 2014, 5:50 pm jjf28 |
Aug 8 2014, 7:43 pm Cinolt |
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Method for creating any extended unit!
(I hope.) |
17 |
12708 |
Jan 29 2013, 7:19 pm Biophysicist |
Jul 17 2014, 5:31 pm jjf28 |
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Writing to SC's memory with extended units!
Aka neoEUDs. |
187 |
67504 |
Aug 7 2012, 3:17 am Biophysicist |
Jul 17 2014, 4:56 pm Cinolt |
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Detecting Keys Pressed (EUDs)
Took forever.... |
130 |
44667 |
Feb 21 2009, 2:27 am Morphling |
May 26 2014, 4:55 pm O)FaRTy1billion[MM] |
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Memory Editing Expansions
|
0 |
3063 |
May 6 2014, 7:03 am jjf28 |
May 6 2014, 7:03 am jjf28 |
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Viability of Map-Mods and Possibilites
Creative potential of mapmods |
14 |
7487 |
Apr 26 2014, 7:39 am Sand Wraith |
May 1 2014, 8:02 pm Sand Wraith |
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[EUD]Inserting custom grp to a map
|
4 |
8116 |
Apr 3 2014, 10:37 am TataraKogasa |
Apr 5 2014, 7:26 pm iCCup.xboi209 |
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Digital System Design
|
1 |
3598 |
Apr 2 2014, 9:34 pm Cinolt |
Apr 3 2014, 8:24 am trgk |
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New Naruto Map in progress
Moved in SC1 Map Production |
29 |
11993 |
Feb 4 2014, 11:24 am Stranger |
Mar 14 2014, 11:50 pm Stranger |
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Fixing Frozen Computer Units
Frozen Computer Unit does not burrow or attack |
9 |
4003 |
Jan 2 2014, 1:07 pm ArcticCerebrate |
Jan 4 2014, 8:09 pm ArcticCerebrate |
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Cross-platform player colors (Windows XP/7)
138 is the only solid black for player colors |
29 |
13751 |
Dec 13 2012, 4:30 am Azrael |
Dec 19 2013, 11:47 am Azrael |
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Predicting Extended Unit Properties
|
22 |
8731 |
Oct 1 2013, 9:41 pm jjf28 |
Oct 2 2013, 11:59 pm jjf28 |
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[EUD] Big String Table [Theory]
Display Big Text? |
4 |
3836 |
Oct 1 2013, 7:40 am trgk |
Oct 1 2013, 4:37 pm Cinolt |
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text overlapping code
find out how to use it |
26 |
12311 |
Dec 31 2008, 10:43 am Ar3sgice |
Sep 3 2013, 7:51 pm Leeroy_Jenkins |
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Siege Dyne 3
|
0 |
2606 |
Jul 17 2013, 9:52 pm LoveLess |
Jul 17 2013, 9:52 pm LoveLess |
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Using User-Selected Race for Settings
|
3 |
3328 |
Jul 7 2013, 10:45 pm l)ark_ssj9kevin |
Jul 8 2013, 3:48 am jjf28 |
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Good Titles for Map?
|
4 |
3151 |
Jul 7 2013, 11:53 am MetalGear |
Jul 7 2013, 9:17 pm MetalGear |
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Generating Save Files
|
5 |
3940 |
May 23 2013, 10:57 am Kaias |
May 26 2013, 8:05 pm Heinermann |
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SCMD2 Text Trigger Commenting
Unlimited Text Trigger Comments |
7 |
4231 |
May 11 2013, 2:50 pm Moose |
May 12 2013, 2:44 pm Moose |
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Hyper trigger question
|
8 |
4218 |
Mar 22 2013, 12:09 am The_Master |
Mar 22 2013, 7:06 pm Lanthanide |
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Extented Units - in Game Unit ID List
To make a list of the addresses we can use |
3 |
3392 |
Feb 26 2013, 5:32 pm Tank_7 |
Feb 27 2013, 8:20 pm Tank_7 |
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Text-based Menu Systems
|
55 |
13811 |
Dec 10 2012, 6:09 am MetalGear |
Feb 25 2013, 8:34 pm Jack |
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A&O
Pre-re-post re-vision re-conceptualization :hurr: |
12 |
4571 |
Jan 10 2012, 5:39 pm The Starport |
Dec 3 2012, 2:32 pm Oh_Man |
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Using Scripts to Generate Triggers
|
13 |
6704 |
Nov 21 2012, 4:03 pm Moose |
Nov 30 2012, 4:36 pm The Starport |
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The Problems with the Diplomacy
|
9 |
4710 |
Nov 9 2012, 6:13 pm Sacrieur |
Nov 10 2012, 8:07 pm Dem0n |
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Skewed Locations
|
14 |
7391 |
Aug 10 2011, 4:53 pm Sacrieur |
Sep 30 2012, 2:23 am rockz |
|
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Minimap Freeze
Easier then Pie! |
8 |
4796 |
Jan 7 2012, 12:08 am c(O.Oc) |
Sep 20 2012, 6:38 am Leeroy_Jenkins |
|
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Identifying Index IDs
|
16 |
9130 |
Aug 15 2011, 9:09 pm Sacrieur |
Aug 16 2012, 3:46 am Sacrieur |
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[REQUEST] RP MapPack
|
1 |
2424 |
Jul 22 2012, 9:10 pm CrazyChaos |
Jul 22 2012, 9:29 pm Roy |