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  • Unused Protoss Building1 Unused Protoss Building2
    36 KB (4,931 words) - 15:16, 4 December 2023
  • *0x3C - Protoss Corsair *0x3D - Protoss Dark Templar (Unit)
    6 KB (1,136 words) - 00:31, 21 March 2015
  • *0X05 - Protoss Armor *0X06 - Protoss Plating
    2 KB (300 words) - 00:31, 21 March 2015
  • | glurdyp.bin || TerranRR || Protoss briefing room | ptextbox.bin || TextBox || Protoss chat textbox (In-Game)
    5 KB (669 words) - 00:32, 21 March 2015
  • *e.g. 0 = Terran Marine, 32 = Firebat, 84 = Protoss Observer.
    524 B (79 words) - 00:32, 21 March 2015
  • [[Protoss Interceptor]]s and [[Protoss Scarab]]s are ''subunits'', or [[units]] that are built by and stored in ot Normally, when Interceptors move out of their host [[Protoss Carrier|Carrier]]'s range, they quickly turn around and head back. However,
    6 KB (975 words) - 11:52, 12 July 2016
  • Create Unit("Player 2", "Protoss Observer", 1, "Arena"); Create Unit("Player 2", "Protoss Observer", 1, "Arena");
    25 KB (3,736 words) - 21:14, 18 November 2015
  • |Protoss Corsair || 60 || 36 || 32 || 18 || 17 || 16 || 15 || 9 || 67 || 6.67 || 8 | |Protoss Dark Templar || 61 || 24 || 26 || 12 || 11 || 6 || 19 || 7 || - || 5 || 12
    28 KB (1,749 words) - 05:57, 1 June 2020
  • 60 Protoss Corsair 175 Unit 61 Protoss Dark Templar 162.5 Unit
    9 KB (766 words) - 00:34, 21 March 2015
  • *Blue = Protoss Dark Archon. *Teal = Protoss Corsair.
    2 KB (275 words) - 00:35, 21 March 2015
  • ...ts of different combinations of numbers in the large and small boxes. With Protoss and Terran each combination has two different out comes, with Zerg there is *Note that these were made with 9 clusters of 100 Protoss units, and each unit was counted by hand (or eye) five times according to t
    2 KB (362 words) - 00:35, 21 March 2015
  • *Enable doodad state for 'Protoss Photon Cannon' at 'Location'.
    2 KB (268 words) - 00:35, 21 March 2015
  • ...- A transport unit (Zerg Overlord, Yggdrasill (Overlord), Terran Dropship, Protoss Shuttle) can be used to hold units inside. Units unloaded from the transpor ...Web Select''' - Using either the Zerg Defiler's Dark Swarm ability or the Protoss Corsair's Disruption Web ability, players can freely target specific points
    15 KB (2,355 words) - 00:35, 21 March 2015
  • Bring("Current Player", "Protoss Scarab", "SYSTEM_Targets", At least, 1); Move Location("Current Player", "Protoss Scarab", "SYSTEM_Targets", "SYSTEM_Scan");
    10 KB (1,686 words) - 00:36, 21 March 2015
  • ...Y game of that game type. For example, if you make a trigger to kill all [[Protoss Probe]]s and add it to the Melee game template, all Probes will die in ANY
    2 KB (279 words) - 00:37, 21 March 2015
  • # 118 Shuttle (protoss\shuttle.grp) imgul 119 0 42 # ShuttleShad (protoss\shuttle.grp)
    5 KB (747 words) - 00:37, 21 March 2015
  • |race=Protoss |produces_units=[[Protoss Probe|Probes]]}}
    533 B (67 words) - 00:38, 21 March 2015
  • ...numbers to create mass amount of units. Unlike Terran Command Centers and Protoss Nexuses, Zerg Hatcheries can produce three units simultaneously.
    1 KB (157 words) - 00:38, 21 March 2015
  • Create an isolated area. Place a Player 2 [[Protoss Dark Archon]]. Place a mechanical unit that does not use [[energy]] for Pla ...yet build. (If, for example, [[Protoss Dragoon]]s are left enabled, but [[Protoss Cybernetics Core]]s are disabled, then the player cannot ordinarily build D
    10 KB (1,693 words) - 01:59, 16 February 2017
  • *[[Protoss Observer]] *[[Protoss Dark Templar]]
    6 KB (917 words) - 00:38, 21 March 2015

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