Staredit Network > Starcraft I Database > File: Desert Strike Classic 2020

Sunken Treasure
(Reload)
Desert Strike Classic 2020
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Filename: Desert strike Classic 2020v5.0.scm
Filesize: 351.28KB

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File Information
General
Uploaded on:Mar 8 2020, 11:36 am
Uploaded by:GGmano
Author:GGmano aka Pete_tong
Downloads:320

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
staredit.net/topic/17904/
Human ()
Human ()
Human ()
Version 5.0
Computer (Protoss)
sc.nibbits.com
Human ()
Human ()
Human ()
3rd December 2020
Computer (Protoss)

Map-Statistics
Units:315
Triggers:2759
Locations:255
Strings:932
File Description
2020 Version Released: 9th january 2020
Created by Pete_Tong aka GGmano
Credits: Staxxizback
Alot of testers helped on this map
Based On Desert Strike v.Queen
By Queen Gambit
Build Version 5.0 (3. december 2020)

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Comments
GGmano wrote on Feb 20 2021, 7:54 am:
a link to the map showcase http://www.staredit.net/topic/17904/#1

malmo wrote on Jun 7 2020, 7:07 pm:
Firs I fought this the map was too complicated with comperes to DSN (DS Night), but now DSN feels absolute.
Well balance races and superb well fought. The best Desert Strike today!

flrrrreh wrote on Jun 6 2020, 10:07 pm:
I'm a desert strike fan, it's my favorite starcraft ums. Every once in a while, I come online, kick some ass or a month or so then stop. This is the best DS map right now on starcraft. The balance seems right and the fact you can get a refund on your buildings adds a complexity that's fun.

Haven't found an optimal build yet like DS Night has had back when I was playing. Wish this was an actual standalone game.

GGmano wrote on Apr 17 2020, 9:44 pm:
Theres now 7 game modes in this ds

GGmano wrote on Mar 8 2020, 11:42 am:
Ive used long time on balancing every unit in this ds. Theres 6 game modes you can choose between to fit the game style you like the best. Theres 4-5 powerups you can use while playing this, they make some options in between gasses. Some more usefull than others.

[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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