Staredit Network > Starcraft I Database > File: Vehicle Territories v3.1

Sunken Treasure
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Vehicle Territories v3.1
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Filename: Vehicle Territories v3.1.scx
Filesize: 32.24KB

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File Information
General
Uploaded on:Feb 22 2008, 2:30 am
Uploaded by:fritfrat
Author:|764|
Downloads:208

Map-Data
Tileset:Installation
Dimension:96x96

Forces
Mechanics
Human (Zerg)
Human (Zerg)
Masons
Human (Zerg)
Human (Zerg)
By fritfrat
Computer (Protoss)
Force 3
Rescuable (Terran)
Rescuable (Protoss)
Rescuable (Protoss)

Map-Statistics
Units:69
Triggers:243
Locations:113
Strings:504
File Description
A 2v2 territories game in which you use a civilian to take over "factories" that produce units periodically. Upgrading units and buildings with minerals from kills, it can become an extremely intense strategy, unit control, teamwork-based, and enjoyable game.
Made in a week for SEN's first monthy map contest in February 2006, v3 was released a few weeks later with significant balance and gameplay changes (3.1 fixed/removed overlaps).

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Comments
ramin wrote on Nov 21 2010, 1:51 am:
pretty good but u need alot mroe people man

-BW-Map_God wrote on Oct 15 2008, 3:46 am:
Don't blink at the start or you might not expand enough! Game could involve a lot of strategy...but if one side out expands at start its over! Strategy is mostly in combing forces with your allie at key times, taking everything you can quickly and upgrading the right key spawn locations so that your forces dominate the opposing team.

[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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