Staredit Network > Forums > SC1 Melee Discussion & Strategy > Topic: Maps Smaller Than 64x64
Maps Smaller Than 64x64
Mar 24 2023, 1:44 am
By: Gamma  

Mar 24 2023, 1:44 am Gamma Post #1



I am wondering if it is possible to make maps smaller than 64x64? How? And does it crash Broodwar? I think it would be cool to try something for fun smaller than that.



None.

Mar 24 2023, 1:56 am Dem0n Post #2

ᕕ( ᐛ )ᕗ

With remaster you can have maps smaller than 64x64.




Mar 31 2023, 2:37 am l)ark_ssj9kevin Post #3

Just here for the activity... well not really

Pre-remastered it used to crash unless you previous played a standard-sized map at least once.

But after remastered you can always play them.

For example: http://www.staredit.net/sc1db/file/2323/

I wouldn't recommend going smaller than 64x64 for melee maps though



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[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
[2024-5-05. : 9:35 pm]
Vrael -- I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
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