Staredit Network > Forums > Modding Assistance > Topic: Make unit based on wall trap NOT cloaked
Make unit based on wall trap NOT cloaked
Jan 24 2021, 2:45 pm
By: Netbek  

Jan 24 2021, 2:45 pm Netbek Post #1



For my mod, I am running out of unit slots to replace, so now I am even "overwriting" things like Wall Missile Traps.
The new units are suppossed to be normal units, as if they were based on Marine or Zergling etc.

The problem is: My Wall-Trap-based units are cloaked:
Image

How can I make them NOT cloaked? Is it possible with GPTP (general-plugin-template-project)?




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[05:47 pm]
Ultraviolet -- zsnakezz
zsnakezz shouted: ultra you have any thought or notes on undead invasion?
I still haven't gotten a chance to play it yet unfortunately. I just downloaded, but today I'm working on a project with a deadline so won't be able to play it today
[04:59 am]
zsnakezz -- >:)
[04:59 am]
zsnakezz -- :)
[04:58 am]
zsnakezz -- somebody gets it
[04:58 am]
zsnakezz -- and its not all just numbers in my file screen
[04:57 am]
zsnakezz -- thank you for your comment though, good to know some people out there tried my map out
[04:57 am]
zsnakezz -- just kidding
[04:57 am]
zsnakezz -- ultra you have any thought or notes on undead invasion?
[2024-5-31. : 2:36 pm]
Wing Zero -- Bop em
[2024-5-31. : 2:36 pm]
Wing Zero -- Mods
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