Staredit Network > Forums > SC2 Assistance > Topic: New to Galaxy Editor, Old to World Editor.
New to Galaxy Editor, Old to World Editor.
Nov 4 2018, 5:50 am
By: Keli  

Nov 4 2018, 5:50 am Keli Post #1



There's a map that my brother and I have been working on for a while now, but unfortunately what we want to achieve is not possible in Warcraft's engine. StarCraft II offers what we need, and as a bonus all of our friends play StarCraft II. My current friends show no interest in playing WarCraft III due to simple limitations like not being able to select the entire army beyond 12.

Anyways, I was wondering where I should start with making StarCraft II maps? I always like to look at other maps for references, but not only is that incredibly hard, but the whole UI of the Galaxy Editor makes me want to scream and run back to the World Editor. Any tips or advice? I would really appreciate it...Thanks guys.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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