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SC2 Assistance
SC2 Assistance
Discussion of StarCraft 2 map-making and content creation. Including, but not limited to: artwork, data editor, terrain, and triggers.
Moderators: Administrators, Global Moderators
Pages: < 1 2 3 428 >

Topic Replies Views Starter / Time Last Post

Events Vs Conditions
 seems a little redundant to me
18 8855 Mar 9 2014, 7:09 pm
ClansAreForGays
Mar 22 2014, 7:08 pm
payne

Drifting unit
 
7 4698 Mar 12 2014, 1:21 am
payne
Mar 13 2014, 4:26 am
payne

What is wrong with this?
 
0 3228 Mar 3 2014, 4:58 am
payne
Mar 3 2014, 4:58 am
payne

Reselecting unit
 
1 3394 Mar 2 2014, 8:31 am
payne
Mar 2 2014, 9:19 am
payne

Detecting unit moving through walls
 Custom trigger physics
3 4303 Dec 23 2013, 1:13 pm
Leeroy_Jenkins
Mar 2 2014, 8:30 am
payne

Actor Events - "Term" to check unit health
 
2 3606 Feb 25 2014, 3:36 am
Dabbu
Feb 26 2014, 6:30 am
Dabbu

Make two individual units behave as one.
 
3 3539 Feb 10 2014, 3:41 am
Dabbu
Feb 10 2014, 6:36 am
Ahli

Fake the primary unit attack stats listed
 
9 5103 Feb 5 2014, 8:06 am
Dabbu
Feb 8 2014, 7:03 am
Dabbu

Making a doodad model walkable like a bridge
 
3 4340 Feb 2 2014, 9:46 pm
Dabbu
Feb 3 2014, 9:40 pm
Dabbu

Blender 3D - .m3 plugin not working
 
0 2947 Jan 31 2014, 2:23 am
Dabbu
Jan 31 2014, 2:23 am
Dabbu

Finding a model's actor
 Bio-stasis
2 3515 Dec 10 2013, 3:44 am
Leeroy_Jenkins
Dec 10 2013, 4:39 am
Leeroy_Jenkins

Custom UI as default?
 
5 7013 Nov 29 2013, 11:29 pm
payne
Nov 30 2013, 11:58 pm
payne

From Spectator/Referee to Player?
 
1 2981 Nov 29 2013, 11:49 pm
payne
Nov 30 2013, 2:43 am
Ahli

Creating Large Image With Tile
 
1 2949 Nov 26 2013, 1:58 am
TheKeyToKilling
Nov 27 2013, 9:11 pm
TheKeyToKilling

Validating an ability
 detecting buff
4 4036 Nov 27 2013, 4:05 am
Leeroy_Jenkins
Nov 27 2013, 10:43 am
Leeroy_Jenkins

Modify Spider Mines
 Spider mine range
3 4062 Nov 21 2013, 5:22 am
Leeroy_Jenkins
Nov 23 2013, 12:51 am
Leeroy_Jenkins

Custom Mod in HOTS Campaign
 
3 3530 Jun 26 2013, 11:32 am
Xeno814
Nov 19 2013, 8:23 pm
SFSKabam

Counting non-played time.
 Does it exist, should it?
2 3327 Nov 16 2013, 5:22 am
Bolshevik09
Nov 17 2013, 1:26 am
Bolshevik09

[Template] Default LeaderPanel editing code
 
0 2656 Nov 6 2013, 7:48 pm
Ahli
Nov 6 2013, 7:48 pm
Ahli

Can Custom Obs UIs have Trigger code in them?
 
1 2899 Aug 22 2013, 8:04 pm
dsjoerg
Aug 22 2013, 10:18 pm
Ahli

Perfect bouncing system?
 
2 3460 Jul 22 2013, 10:09 pm
Devourer
Jul 22 2013, 11:46 pm
Ahli

Looking For Some Trigger Work(Paid)
 
2 3094 Jul 18 2013, 10:50 am
Scyn
Jul 19 2013, 11:11 am
luzz

Smoke Grenade Ability
 
4 4282 Jul 18 2013, 12:05 am
GoGo SpaceMan
Jul 18 2013, 11:42 pm
Devourer

Using Dialogs for a Shopping Menu
 
8 4424 Jul 12 2013, 1:35 am
GoGo SpaceMan
Jul 16 2013, 1:31 pm
GoGo SpaceMan

Problems with Conditions
 
3 3587 Jul 10 2013, 8:53 pm
GoGo SpaceMan
Jul 11 2013, 3:32 am
Ahli

Data editor dependency
 Overwrites
2 3692 Jun 5 2013, 8:59 pm
Leeroy_Jenkins
Jun 5 2013, 10:01 pm
Leeroy_Jenkins

Watch tower control point
 Xel'naga watch tower
2 3852 Apr 30 2013, 9:26 pm
Leeroy_Jenkins
May 4 2013, 9:51 pm
Leeroy_Jenkins

[Tutorial] Official Custom Observer UI
 
1 3334 Apr 10 2013, 2:08 am
Ahli
Apr 10 2013, 2:19 am
DevliN

Set Tint Color of Actor
 
6 5114 Apr 9 2013, 10:39 am
DevliN
Apr 9 2013, 7:30 pm
DevliN

Tethering units without Arm Magazine
 
4 4380 Mar 18 2013, 6:02 am
DevliN
Mar 18 2013, 7:17 pm
DevliN

Pages: < 1 2 3 428 >

Members in this forum: None.

[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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