Staredit Network > Forums > Modding Assistance
Modding Assistance
Modding Assistance
For giving or receiving assistance in making mods.
Moderators: Administrators, Global Moderators , EzDay281, Voyager7456
Pages: < 1 2 3 426 >

Topic Replies Views Starter / Time Last Post

Changing Command Button Position
 slightly...
3 2147 Jul 28 2021, 2:07 pm
Netbek
Jul 31 2021, 9:07 pm
RdeRenato

Dealing with CWAD/SEWAD
 
21 8964 May 31 2009, 4:13 pm
Lord_Jeremy
May 9 2021, 8:51 am
IlyaSnopchenko

Remastered portraits pack
 
31 14669 Jan 12 2020, 1:51 pm
jun3hong
May 5 2021, 1:34 am
Rawflesh0615

Extracting navigable terrain from map files
 Trying to input a SC1/BW map file and output its navigable terra
14 3695 Apr 7 2021, 1:20 pm
MufinMcFlufin
Apr 22 2021, 4:14 pm
MufinMcFlufin

Set of bugs that I can't squish
 to prevent clogging up this subforum I'm plopping it all int
16 3198 Apr 8 2021, 8:18 pm
Pandut
Apr 17 2021, 10:50 pm
Pandut

[ASSISTANCE]Title Cards in Custom Maps by X405
 Kudos to X405 for finding it out
2 2077 Mar 30 2021, 1:59 pm
DeltaCadimus
Apr 1 2021, 9:31 pm
X405

AI won't defend it's main base
 
8 2363 Mar 28 2021, 8:20 pm
Pandut
Apr 1 2021, 11:42 am
IlyaSnopchenko

Is there a repo of the Remastered icon graphics?
 
1 1614 Mar 21 2021, 9:23 pm
PiesOfNorth
Mar 22 2021, 12:02 am
RdeRenato

PyAI: make players coordinate attacks AND defense
 
8 2819 Feb 23 2021, 4:50 pm
Fruitdispenser
Feb 24 2021, 6:26 pm
IlyaSnopchenko

How to show Disruption Web on Minimap?
 
2 1930 Feb 19 2021, 8:28 am
Netbek
Feb 21 2021, 5:47 pm
Netbek

Adding UI stats display to turrets, disruption web, nukes, ...
 
4 2323 Feb 19 2021, 11:57 am
Netbek
Feb 21 2021, 5:37 pm
Netbek

Give building FULL soundset
 with "yes" sounds
2 1891 Jan 27 2021, 10:27 am
Netbek
Jan 29 2021, 1:45 pm
Voyager7456

change vulture grenade explosion?
 
5 2102 Jan 20 2021, 6:38 am
Starmods107
Jan 24 2021, 7:06 pm
DarkenedFantasies

Make unit based on wall trap NOT cloaked
 marine-like unit uses ID of wall missile trap
0 1381 Jan 24 2021, 2:45 pm
Netbek
Jan 24 2021, 2:45 pm
Netbek

increase reaver move speed?
 
9 2429 Jan 13 2021, 5:31 am
Starmods107
Jan 17 2021, 10:32 pm
IlyaSnopchenko

medic heal+restoration
 
3 2272 Nov 27 2020, 6:53 am
Starmods107
Dec 20 2020, 10:30 am
Netbek

Firegraft can't remove requirement
 
3 1816 Nov 24 2020, 8:27 am
Starmods107
Nov 26 2020, 2:08 am
DarkenedFantasies

DDS settings for SCR
 converting using GIMP 2.10.20
2 1768 Nov 17 2020, 3:38 pm
IlyaSnopchenko
Nov 18 2020, 7:10 am
IlyaSnopchenko

change queen ability energy cost?
 
2 1493 Nov 14 2020, 6:50 am
Starmods107
Nov 14 2020, 7:34 pm
Starmods107

modding sound and abilities?
 
2 1808 May 7 2020, 9:13 pm
Starmods107
Nov 14 2020, 7:34 pm
Starmods107

Adding NEW colors to SC1
 colors that don't exist in the standard game
1 1561 Oct 9 2020, 9:39 am
Netbek
Oct 9 2020, 4:11 pm
DarkenedFantasies

Let Restoration self-target
 
2 1689 Oct 8 2020, 10:20 am
Netbek
Oct 8 2020, 3:42 pm
Netbek

Can't find palettes in MPQ
 want to replace colors in a palette
2 1892 Oct 7 2020, 8:03 am
Netbek
Oct 7 2020, 7:37 pm
Netbek

Wireframe damage zone colors don't work
 they do not adjust
2 1602 Oct 6 2020, 11:07 am
Netbek
Oct 7 2020, 7:50 am
Netbek

Resource gain upon kill
 dependent on killer and victim unit type
5 2321 Sep 7 2020, 1:41 pm
Netbek
Oct 5 2020, 6:45 pm
Voyager7456

Queen attack stopped working
 says "unable to attack" after saving SAME Mod in firegra
3 1842 Aug 30 2020, 12:28 pm
Netbek
Sep 7 2020, 1:29 pm
Netbek

Cloak unit when switching into siege mode
 for sneak ability
2 2016 Aug 22 2020, 7:43 am
Netbek
Aug 23 2020, 9:47 pm
Netbek

iscript frame 470+ --> Crash
 is this the normal limitation?
3 2126 Aug 19 2020, 11:53 am
Netbek
Aug 20 2020, 7:17 pm
Voyager7456

Siege Mode ability for 3+ unit types
 aside from tank & duke
11 4935 Jul 17 2020, 10:18 am
Netbek
Aug 20 2020, 1:38 pm
Netbek

More than 3 factions
 ... with individual music playlists
3 2140 Jun 29 2020, 6:13 pm
Netbek
Jul 14 2020, 2:40 am
GGmano

Pages: < 1 2 3 426 >

Members in this forum: None.

[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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