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  • #*Casting a spell when the 'moving unit' is reaching the "point B" will cancel the sp ...ypoints would make the 'stable unit' move out and it would screw the whole system.
    5 KB (893 words) - 00:36, 21 March 2015

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  • #*Casting a spell when the 'moving unit' is reaching the "point B" will cancel the sp ...ypoints would make the 'stable unit' move out and it would screw the whole system.
    5 KB (893 words) - 00:36, 21 March 2015
  • ...See [[Inverted Locations]], [[Immobilizing Units]], and [[Waypoint Casting System]] for a few ways to use inverted locations.
    7 KB (656 words) - 01:16, 21 October 2022