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- #*Casting a spell when the 'moving unit' is reaching the "point B" will cancel the sp ...ypoints would make the 'stable unit' move out and it would screw the whole system.5 KB (893 words) - 00:36, 21 March 2015
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- #*Casting a spell when the 'moving unit' is reaching the "point B" will cancel the sp ...ypoints would make the 'stable unit' move out and it would screw the whole system.5 KB (893 words) - 00:36, 21 March 2015
- ...See [[Inverted Locations]], [[Immobilizing Units]], and [[Waypoint Casting System]] for a few ways to use inverted locations.7 KB (656 words) - 01:16, 21 October 2022