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  • Fortunately, we can force Starcraft to update the Location data for a given location between any two
    3 KB (410 words) - 04:16, 2 August 2015
  • ...eaks in map titles make games unjoinable, and no control codes function in Force names.
    5 KB (835 words) - 14:31, 11 August 2022
  • ...or a [[Force]] or All Players is the same as selecting all players in that force. *You cannot give units to a "group", such as Force 1, All Players, or Foes. However, units can be given from or created for gr
    20 KB (3,274 words) - 21:12, 16 November 2020
  • *[[Forces|Force]] names
    11 KB (1,517 words) - 00:27, 21 March 2015
  • ...then the trigger is treated as though it were owned by the players in that Force. If All Players owns a trigger, then the trigger is treated as though it we ...1, Player 5 and Player 6 own this trigger. If Players 1, 2, and 3 are in Force 1, then it is equivalent to having a check mark for Players 1, 2, 3, 5, and
    13 KB (2,128 words) - 22:54, 2 August 2015
  • These maps force you to Role Play without making you pretend to be Dante the fire emblem her
    7 KB (1,319 words) - 00:28, 21 March 2015
  • ...es 4 marines but you only wanted 1... Problem is you have the trigger in a Force with 4 active players under it and the trigger creates 1 marine for player
    4 KB (772 words) - 00:29, 21 March 2015
  • ...that force will not be able to change forces or move down in their current force. ...rename the Forces from the Forces dialog, and set several options for each Force. There is a max of four different forces.
    2 KB (358 words) - 00:31, 21 March 2015
  • ...life" a summoned unit has. Counter vHP works very well in conjuntion with force or triggers affecting mutliple players, because minerals and death counters
    9 KB (1,618 words) - 00:33, 21 March 2015
  • *[Force]
    19 KB (3,132 words) - 11:24, 14 June 2016
  • ...value. Since the trigger adds to Force 1, and "current player" is part of force 1, it is important to subtract the number twice, or else the binary countof *Set Resources("Force 1", Add, 16, gas);
    4 KB (562 words) - 00:35, 21 March 2015
  • *Force 1 *Modify resources for Force 1: Set to 6 Ore ''(Ore is used as ammunition)''
    3 KB (529 words) - 00:35, 21 March 2015
  • *Force 1 (Contain Human Player 1 + Neutral/Rescuable player) commands at most 0 (p
    10 KB (1,693 words) - 01:59, 16 February 2017
  • ...tarCraft Player Types|OWNR]], [[#"SIDE" - Player Races|SIDE]], [[#"FORC" - Force Settings|FORC]] player assignments, and index 0. =="FORC" - Force Settings==
    53 KB (8,294 words) - 20:13, 4 June 2023