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  • ..." errors appear, then it is a firm sign that the arena is too close to the map edge. ...Step One. Make sure they run first by double-checking in the text trigger editor. If the triggers are not ordered correctly the stack will simply not work,
    10 KB (1,686 words) - 00:36, 21 March 2015
  • ...ee game template, all Probes will die in ANY Melee game, regardless of the map. ...ermines the name of the game, and other internal parameters. Game Template Editor has these flags labeled, so play around with them.
    2 KB (279 words) - 00:37, 21 March 2015
  • |build_time=600 frames - 25 seconds - 40 editor time ...ability to create a [[Scanner Sweep]] allows them to view any area of the map, including [[Cloaking|cloaked]] and [[burrow]]ed [[units]], for a short tim
    529 B (73 words) - 00:38, 21 March 2015
  • ...les act as palettes for such elements, and allow brushes to be placed on a map with relative ease. ...he current brush file. Open File is used to load a new brush file into the editor, and Save File saves the current list of brushes as a brush file. The Add B
    2 KB (310 words) - 00:39, 21 March 2015
  • ...tor, and go to the terrain. Click the type you want, and paint it onto the map. It's that simple!
    2 KB (309 words) - 00:40, 21 March 2015
  • ...e latter still nevertheless wins out for the spot as preferred primary map editor, given both the lack of bugs and the fact that said features are not crucia SCMDraft 2 is a great map editor for [[Terrain|terraining]] maps and allows you to use square terrain and co
    4 KB (681 words) - 00:40, 21 March 2015
  • '''StarCraft Campaign Editor (StarEdit)''' is the stock map editor provided by Blizzard to create custom StarCraft [[maps]]. Compared to third
    499 B (71 words) - 03:13, 6 August 2015
  • ...may not be read by StarEdit, and may cause the map to be unreadable in an editor. =="TYPE" - Map Type==
    53 KB (8,294 words) - 20:13, 4 June 2023

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