Staredit Network > Starcraft I Database > File: Aegis Relay - Carries and Supports (UMS)

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Aegis Relay - Carries and Supports (UMS)
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Filename: Aegis Relay - Carries and Supports (UMS).scm
Filesize: 60.52KB

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File Information
General
Uploaded on:Apr 2 2023, 10:08 am
Uploaded by:Erenussocrates
Author:Not Given.
Downloads:79

Map-Data
Tileset:Space
Dimension:128x128

Forces
Force 1
Human ()
Human ()
Force 2
Human ()
Human ()
Force 3
Human ()
Human ()
Force 4
Human ()
Human ()

Map-Statistics
Units:207
Triggers:12
Locations:1
Strings:9
File Description
In this altered melee scenario, there are teams of 2 players, and each teamplayer has some units they can't train and teammates complement each other. Communication is key to victory.

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Author: Erenussocrates


I've came up with this different gameplay mode a while ago. The general idea is to divide the number of available units between teamplayers and distribute the load of micro. Carry players typically have access to the main force while the support players have the more micro intensive and supporting units. But they can only make a whole by combining their available units, so communication between the players is important. The bases are similar to archon maps of SC2, and the map is accomodated with extra resources accordingly.

Also, carry and support players can mix and match their races to create more fun and variable meta.

~Terran Carry Available Units~
Barracks: Marines, Firebat
Factory: Siege Tanks, Goliath
Starport: Wraiths, Dropships
Can build bunkers, can't build turrets

~Terran Support Available Units~
Barracks: Medic, Ghost
Factory: Vultures
Starport: Valkyries, Battlecruisers, Dropships
Can't build bunkers, can build turrets

~Protoss Carry Available Units~
Gateway: Zealots, Dragoons
Robotics: Shuttle
Starport: Scouts, Arbiters
Can't build photon cannons

~Protoss Support Available Units~
Gateway: High Templar, Dark Templar (Archon, Dark Archon)
Robotics: Reavers, Observers, Shuttle
Starport: Corsairs, Carriers
Can build photon cannons

~Zerg Carry Available Units~
Zerglings, Hydralisks, Ultralisks, Scourge
Can't build sunken and spore colonies

~Zerg Support Available Units~
Lurkers (no hydralisk-only upgrades), Queens, Mutalisks, Guardians, Devourers, Defilers
Can build sunken and spore colonies

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Comments
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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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