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Sunken Treasure
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Chia's Azala's 90KB RPG
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Filename: Chias Azalas 90KB RPG v1.17R.scx
Filesize: 424.76KB

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File Information
General
Uploaded on:Mar 2 2018, 4:29 am
Uploaded by:Chia-Tyrant
Author:Chia-Tyrant
Downloads:526

Map-Data
Tileset:Jungle
Dimension:192x192

Forces
Players
Human (Terran)
Human (Terran)
Human (Terran)
Not Players
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Neutral Players
Neutral (Protoss)
Neutral (Protoss)
Force 4

Map-Statistics
Units:549
Triggers:1103
Locations:95
Strings:567
File Description
An adaptation of Azala's 90KB RPG by Chia-Tyrant

Quick notes
  • The difficulty scales based on the number of players. Playing alone is completely viable. If you want to play with other people, you must play as a team or you will be massacred.
  • You will die. The game is beatable if you learn from your mistakes and make correct decisions. All your choices matter.

Only 16:9 and 4:3 aspect ratios are supported.

Updates
  • 1.08
    • Players 2-3 can now get research.
  • 1.07
    • Stopped ordering players units.
    • Added AI scripts so enemy should use spells more often.
    • Reduced experience penalty from unit losses.
  • 1.06
    • Added widescreen support.
    • Introduced a mysterious bug that prevents you from choosing when leveling up. Let me know if it's still happening.
  • 1.01
    • Adjusted difficulty for 2 and 3 player mode.
  • 1.00
    • Changed arena terrain.
    • Re-balanced enemies.
  • 0.44
    • Updated text to work with both classic and remastered fonts.
    • Added remaining levels (4 total).
    • Added gambling mini-game.
  • 0.17
    • Fixed a bug that made players 2 and 3 unplayable.

All Images

Comments
azala wrote on Jun 29 2020, 7:39 am:
This is awesome! Thanks for making it.

pigy wrote on Apr 22 2020, 6:31 pm:
Played for about an hour and a half and hit a bug when I reached level 47 after killing a goon in the 3rd area; a gas canister and mineral chunk were my 1 and 2 choices and my 3rd choice was empty with just infinite recalls, selecting any of them did nothing so I was stuck.

C(a)HeK wrote on Mar 29 2019, 3:31 pm:
Hello, Chia-Tyrant! You'll make single game in your RPG-map?

[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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