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Sunken Treasure
(Reload)
The Fall Of Reach §
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Filename: Halo T[1].F.O.R SE 3.2.4.scx
Filesize: 702.75KB

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File Information
General
Uploaded on:Dec 27 2012, 6:50 pm
Uploaded by:Oh_Man
Author:Not Given.
Downloads:327

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
SPARTAN II Taskforce
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
UNSC Forces 
Computer (Zerg)
Ver. Date: 04/15/06
Computer (Protoss)
File Size: 701kbs
Computer (Zerg)

Map-Statistics
Units:792
Triggers:1396
Locations:194
Strings:943
File Description
Halo - The Fall of Reach

This is an oldish (2006) map I found in my maps folder, it was fun back in the day.

Basically it is a Raccoon City clone, with a coat of Halo paint. Also comes with custom bullet sounds on unit death and looping halo soundtrack.

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Comments
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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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