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Feudalism v.1.0.2
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Filename: (7) Feudalism 1.0.2.scx
Filesize: 221.89KB

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File Information
General
Uploaded on:Apr 1 2008, 2:50 pm
Uploaded by:major
Author:Not Given.
Downloads:191

Map-Data
Tileset:Jungle
Dimension:256x256

Forces
King I - Feudal - Feudal
Human (Zerg)
Human (Zerg)
Human (Zerg)
King II - Feudal - Feudal
Human (Zerg)
Human (Zerg)
Human (Zerg)
Territorial Magnate
Human (Zerg)
People of the Realm
Computer (Terran)

Map-Statistics
Units:1205
Triggers:1916
Locations:247
Strings:847
File Description
In version 1.0.1 was a crashing bug (stupid map protector).

Feudalism

There are two teams plus optional magnate (to add some diplomatic dimension).

In general game consists of capturing beacons and advancing technology. A captured beacon generates money to the kingdom's treasury. The king holds the money, sharing it with his feudals in form of an income every 10 seconds. King sets the amount of that income.

Both kingdoms start on two separate continens connected by three bridges.

Moreover, players can cast spells and trade (but magnate can't use magic). Kings can build bridges to improve land's infrastructure.

Although its possible to play without "feudals", the game is meant to be played by two kings and at least two feudal players. As I said, presence of the Magnate brings nice diplomatic dimension since he has his possessions on both continents.

There is in-game help and a banning device.

As the money system is pretty complicated so here is how it works:
Kings + feudals capture beacons on behalf of their team. Each beacon can hold:
Town(Supply Deapot) +1$
Watermill(Academy) +2$
Windmill(Armory) +3$, so its max +6 per beacon.

Beacons generate money every 2 seconds.
Kings give out money to their feudals every 10 seconds (this amount can vary from 0-800).

Magnate is completely independent so he collects money for himself.

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[05:47 pm]
Ultraviolet -- zsnakezz
zsnakezz shouted: ultra you have any thought or notes on undead invasion?
I still haven't gotten a chance to play it yet unfortunately. I just downloaded, but today I'm working on a project with a deadline so won't be able to play it today
[04:59 am]
zsnakezz -- >:)
[04:59 am]
zsnakezz -- :)
[04:58 am]
zsnakezz -- somebody gets it
[04:58 am]
zsnakezz -- and its not all just numbers in my file screen
[04:57 am]
zsnakezz -- thank you for your comment though, good to know some people out there tried my map out
[04:57 am]
zsnakezz -- just kidding
[04:57 am]
zsnakezz -- ultra you have any thought or notes on undead invasion?
[2024-5-31. : 2:36 pm]
Wing Zero -- Bop em
[2024-5-31. : 2:36 pm]
Wing Zero -- Mods
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