Staredit Network > Starcraft I Database > File: Crash Rpg: Evolved

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Crash Rpg: Evolved
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Filename: Crash Rpg Evolved [2.0].scx
Filesize: 44.67KB

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File Information
General
Uploaded on:Mar 17 2010, 5:09 pm
Uploaded by:The_Alchemist
Author:|6624|
Downloads:197

Map-Data
Tileset:Ice World
Dimension:128x128

Forces
Alpha Squad
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Human (Zerg)
Made By: The_Alchemist
Computer (Zerg)
UnKnown - [v2.0]
Computer (Protoss)
Computer (Terran)
GZk
/E]v

Map-Statistics
Units:1624
Triggers:118
Locations:36
Strings:89
File Description
Based on original Crash Rpg, it is remade with fresh looks in Ice World. Each class is well balanced with compensation/hardship. The storyline does not connect with CRASH III and IV because I wanted to stay away from them and focus mainly on game play.

*Please DO NOT EDIT. All the "seemingly errors" are left on PURPOSE.
*NOT a professional mapper, just huge Crash fan.

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Comments
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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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