Staredit Network > Starcraft I Database > File: Harvest Moon v1.3

Sunken Treasure
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Harvest Moon v1.3
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Filename: -3-Harvest Moon v1.4.scx
Filesize: 339.1KB

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File Information
General
Uploaded on:Dec 13 2008, 1:22 am
Uploaded by:Falkoner
Author:Not Given.
Downloads:224

Map-Data
Tileset:Jungle
Dimension:128x128

Forces
Farmers
Human (Zerg)
Human (Zerg)
Human (Zerg)
Created by StarmanJr.
Computer (Zerg)
Computer (Zerg)
Computer (Zerg)
Neutral (Zerg)
Computer (Zerg)
Creator's Notes
Force 4

Map-Statistics
Units:465
Triggers:1323
Locations:218
Strings:904
File Description
You have 3 years to revive a farm. If you fail, you will be kicked out of town.

Play with 2 other players through four seasons, plant crops, attend festivals, and upgrade your farm! An extremely long map, be ready to save the game a few times.

Created by StarmanJr.

Special Thanks to Wyvern5000, DrLAN, and Deathscythe_X.

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Comments
payne wrote on Jan 13 2010, 6:07 am:
Hmm, I guess I should play it again ;o

TM-Magic wrote on Jan 11 2010, 10:01 pm:
This maps ok, but I wish I could edit it and change a few things. Things that would make it a little more enjoyable and a little less tedious.

Things like:
- Faster ways to harvest (maybe your scv upgrades to a probe or something later on)
- Shorter seasons (maybe 30 mins?)
- The Mine for winter
- stumps on the plot (for an early boost in lumber)
- A warning for when your stamina is low
- More players
- A little more dialog
- An easier way to mount/dismount from the horse
- A way to prevent your chicken coop from misplacing while your growing billions of tomatoes
(because lets face it, the tomato weed is the number one problem for chicken coop failure on your farm.)

There's definitely some good stuff tho, but I won't get into that. Koodos to StarmanJr.

Falkoner wrote on Dec 21 2008, 10:25 pm:
More like 6-7 hours, but yeah :P You can't really walk away either, since you're constantly planting and farming crops, especially during the summer

payne wrote on Dec 20 2008, 5:33 pm:
Is it like 30 hours of non-stop playing? xD

Falkoner wrote on Dec 17 2008, 4:41 am:
It's definitely a fun map, hence the reason why I uploaded it :P It's just a bit long, but if you get someone you know you can play a saved game with, I'd recommend playing it.

Pigy_G wrote on Dec 15 2008, 9:27 pm:
I think I played this years ago.. But I also played it years ago on PS1

payne wrote on Dec 15 2008, 3:11 pm:
Long... but good?
Tell me pl0x? :D

[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
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