Staredit Network > Forums > Modding Discussion > Topic: Alternative ways to put qdp plugin into Firegraft Mod?
Alternative ways to put qdp plugin into Firegraft Mod?
Nov 3 2023, 8:20 am
By: noobscrub  

Nov 3 2023, 8:20 am noobscrub Post #1



I want to put the 'Object limits plugin' by Neiv on a Mod made by someone else. I tried using FG 0.93, opening the mod with it, inserting the plugin, but whenever I save the changes the mod loses data. Is there any alternative way to achieve this?



None.

Nov 3 2023, 4:30 pm Corbo Post #2

ALL PRAISE YOUR SUPREME LORD CORBO

What do you mean with the mod loses data? It should not. So maybe we should be diagnosing that instead.

Might wanna try MPQDraft but afaik the object limits plugins might rely on some exe edits by firegraft.



fuck you all

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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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