Staredit Network > Forums > Modding Discussion > Topic: Framework mod
Framework mod
Jan 31 2018, 11:01 pm
By: Pr0nogo  

Mar 13 2023, 9:11 pm Revenant Post #21



This was awesome. I'm using some data from this mod. As a representative example, I use grp for the work animation of protoss and zerg buildings, and I distributed these to the place where I was active.

One unfortunate thing is that there is a bug that prevents you from playing multiplayer games such as LAN play. Use map setting game is possible, but if you play a melee game, the rendering is not displayed properly and a crash occurs.



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[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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