Staredit Network > Forums > SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
SC1 UMS Mapmaking Assistance
For giving or asking for help in mapmaking.
Moderators: Administrators, Global Moderators , rockz, jjf28
Pages: < 1 2 3 4132 >

Topic Replies Views Starter / Time Last Post

Timed life units based on broodlings.
 
2 977 Nov 24 2022, 7:07 pm
SPyro_Malin
Nov 28 2022, 1:25 pm
SPyro_Malin

EUD detect keypress
 
2 810 Nov 20 2022, 11:10 am
sraw531
Nov 21 2022, 1:34 am
sraw531

Convert EUD Editor triggers into normal TrigEdit triggers?
 
3 956 Nov 13 2022, 11:46 am
Brusilov
Nov 14 2022, 7:15 pm
DarkenedFantasies

I need help, my map crashes
 
15 1705 Nov 2 2022, 11:54 pm
Andrea Rosa
Nov 5 2022, 3:46 pm
Andrea Rosa

Adding resource cost to custom button upgrades (Solved)
 
0 769 Oct 28 2022, 3:18 am
proeras
Oct 28 2022, 3:18 am
proeras

<SOLVED> Giving cloaking ability to other units
 Asking for help
1 930 Oct 23 2022, 1:57 pm
Psilance
Oct 23 2022, 3:53 pm
Psilance

Forcing upgrades (AI or triggers), giving/taking away tech/abili
 
4 1482 Aug 30 2022, 6:19 pm
SPyro_Malin
Sep 7 2022, 9:10 pm
SPyro_Malin

"This map does not have a slot for human participant"
 Can't launch map created with scmdraft2
3 1300 Aug 30 2022, 8:28 pm
SPyro_Malin
Sep 5 2022, 4:40 pm
IlyaSnopchenko

Hallucinated Minerals
 
8 1361 Aug 25 2022, 4:43 am
Optimate
Aug 27 2022, 4:05 pm
Optimate

Making units immune to spawn broodlings ability without modding.
 Is it even possible?
4 1061 Aug 22 2022, 2:12 pm
SPyro_Malin
Aug 24 2022, 4:29 pm
SPyro_Malin

Need Weapon's Assistant
 
4 1372 Jul 20 2022, 5:00 pm
MetalGear
Jul 24 2022, 9:01 pm
Milestone

What program can I use to modify the files types in Patch_rt.mpq
 
1 1310 Jul 4 2022, 7:35 pm
Tonblader
Jul 4 2022, 8:42 pm
DarkenedFantasies

[SOLVED] Is possible make a Count"up" Timer ?
 Is possible make a Count"up" Timer ?
11 2064 Jun 26 2022, 7:20 am
Tonblader
Jun 28 2022, 2:32 am
Tonblader

Computer player lifting buildings
 
6 1280 Jun 22 2022, 7:37 pm
Andrea Rosa
Jun 23 2022, 11:36 am
Nekron

How to make Broodlings never die? (Remove Death Countdown Timer
 
5 1446 Jun 21 2022, 5:17 am
Volumes
Jun 22 2022, 9:17 pm
DarkenedFantasies

Why are carrier's only launching 1-2 interceptor's with
 
6 1228 Jun 21 2022, 4:10 am
Volumes
Jun 21 2022, 9:16 am
GGmano

How To Make A.I. Reaver's & Carrier's Build Scarab's
 
4 1109 Jun 20 2022, 10:42 am
Volumes
Jun 21 2022, 4:53 am
GGmano

Why are my A.I.'s not attacking eachother?
 
3 940 Jun 20 2022, 11:23 am
Volumes
Jun 21 2022, 4:51 am
GGmano

Are there any good map protector's out there still?
 
3 911 Jun 20 2022, 9:10 am
Volumes
Jun 21 2022, 3:28 am
Volumes

Why are all my units spawning with super low health in SCMDraft
 Non-Trigger Related
6 1140 Jun 20 2022, 6:34 am
Volumes
Jun 20 2022, 2:10 pm
GGmano

Help with Stacking Text
 Also looking for help with StarForge
3 1351 Jun 8 2022, 12:48 pm
Elite KryPtik
Jun 9 2022, 3:41 am
Elite KryPtik

I am new to modding SC1 for SC Remastered via EUD Editor 3..
 
4 1854 May 17 2022, 7:11 am
PandaCraft1989
May 19 2022, 6:53 am
GGmano

Detecting player accounts
 Eud trigger to detect player account names
6 1695 Mar 29 2022, 7:24 am
GGmano
Mar 29 2022, 5:36 pm
GGmano

Setting AI controlled units to hold position
 
3 1058 Mar 24 2022, 3:47 pm
Cryoc
Mar 25 2022, 4:29 pm
Cryoc

Preserve trigger keeps spawning units
 
7 1413 Mar 16 2022, 2:57 pm
Sala
Mar 17 2022, 5:20 am
Sala

No idea why trigger isn't working
 
4 1129 Mar 16 2022, 1:43 pm
Sala
Mar 17 2022, 3:47 am
TheHappy115

Burrow Detection
 
11 1532 Mar 13 2022, 7:46 pm
Prankenstein
Mar 15 2022, 8:09 am
NudeRaider

Revert P10 unit back to it's original color
 
14 1600 Mar 14 2022, 7:44 pm
Prankenstein
Mar 15 2022, 5:05 am
Prankenstein

Kill increments and "Money" Increments
 
26 2645 Jan 30 2022, 11:03 pm
Prankenstein
Mar 14 2022, 9:23 am
Prankenstein

Disable Team Killing / Keep Self Killing
 
4 1336 Feb 12 2022, 12:24 am
Prankenstein
Mar 13 2022, 6:59 pm
Prankenstein

Pages: < 1 2 3 4132 >

Members in this forum: None.

[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
[2024-5-19. : 6:18 am]
Sylph-Of-Space -- No complaints here, i'm just curious!
Please log in to shout.


Members Online: RIVE