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Starcraft 1 Modding
Modding Assistance
For giving or receiving assistance in making mods.
Topics: 775
Posts: 6785
Mar 4 2024, 7:42 am
In: GPTP: Detect if at...
By: IlyaSnopchenko
Modding Projects
Discussion and showcasing of mods, both ready to play and works in progress.
Topics: 128
Posts: 3068
Apr 6 2024, 8:43 pm
In: When One Domino Fa...
By: IlyaSnopchenko
Modding Discussion
General discussion of anything related to mod making.
Topics: 229
Posts: 4309
Jan 15 2024, 10:38 pm
In: Aiscript debug plu...
By: moataz

[11:31 pm]
Vrael -- :wob:
[08:42 pm]
Ultraviolet -- :wob:
[2024-5-08. : 10:09 pm]
Ultraviolet -- let's fucking go on a madmen rage bruh
[2024-5-08. : 10:01 pm]
Vrael -- Alright fucks its time for cake and violence
[2024-5-07. : 7:47 pm]
Ultraviolet -- Yeah, I suppose there's something to that
[2024-5-06. : 5:02 am]
Oh_Man -- whereas just "press X to get 50 health back" is pretty mindless
[2024-5-06. : 5:02 am]
Oh_Man -- because it adds anotherr level of player decision-making where u dont wanna walk too far away from the medic or u lose healing value
[2024-5-06. : 5:01 am]
Oh_Man -- initially I thought it was weird why is he still using the basic pre-EUD medic healing system, but it's actually genius
[2024-5-06. : 3:04 am]
Ultraviolet -- Vrael
Vrael shouted: I almost had a heart attack just thinking about calculating all the offsets it would take to do that kind of stuff
With the modern EUD editors, I don't think they're calculating nearly as many offsets as you might imagine. Still some fancy ass work that I'm sure took a ton of effort
[2024-5-06. : 12:51 am]
Oh_Man -- definitely EUD
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