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SC1 Map Production
SC1 Map Production
Threads about maps currently under construction. Screenshots are required for starting new threads.
Moderators: Administrators, Global Moderators , jjf28
Pages: < 1 « 16 17 18

Topic Replies Views Starter / Time Last Post

Project Tarasque
 Universe of Starcraft RPG
5 5033 Sep 6 2007, 5:29 am
Fullmetal3K
Sep 6 2007, 5:37 pm
Moogle

My maps
 maps
2 4540 Sep 6 2007, 5:35 am
darlingddm
Sep 6 2007, 8:37 am
darlingddm

Energy Defense 2
 the 2nd one :D
12 6978 Aug 28 2007, 10:38 pm
Twitch
Sep 5 2007, 6:06 pm
Twitch

Bushido ShogunWarz Grand.ex Edition 1.0
 The Polished Shogun Warz Map.
3 5130 Aug 29 2007, 6:02 pm
Septhiroth
Sep 3 2007, 6:49 pm
Tdnfthe1

Brainstorming Ideas
 Any ideas??
1 4769 Sep 3 2007, 7:40 am
AfterLifeLochie
Sep 3 2007, 3:00 pm
Zell.

Sims map
 sims map?.. dats all
3 5283 Aug 31 2007, 10:23 pm
Mergan
Sep 2 2007, 2:57 am
Zell.

Pages: < 1 « 16 17 18

Members in this forum: None.

[03:08 pm]
Sylph-Of-Space -- woah! nice! thank you!
[04:05 am]
O)FaRTy1billion[MM] -- the setting exists, it's just hidden in a weird place
[04:04 am]
O)FaRTy1billion[MM] -- instead change "Microtile Overlay" to "Impassable"
[04:04 am]
O)FaRTy1billion[MM] -- er, wait, idk why i was looking for height
[04:03 am]
O)FaRTy1billion[MM] -- below the minimap should be a thing that says "Overlay Settings" with a little + button in the corner, press the + to expand it, uncheck Use Defaults, then change "Tile Overlay" to "Height"
[03:57 am]
Sylph-Of-Space -- Unless I'm dum (possible)
[03:57 am]
Sylph-Of-Space -- It would be so so so nice if SCMDraft had some kind of dedicated "walkability" view for the tilesets.
[03:53 am]
Sylph-Of-Space -- :'( dont cry for me cat-gentina
[09:18 pm]
Ultraviolet -- 🔪🐈
[2024-5-19. : 12:34 pm]
NudeRaider -- curiosity kills the cat!
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