Increasing Map Speed (1.15)

From Staredit Network Wiki
Revision as of 00:35, 21 March 2015 by DevliN (Talk | contribs) (1 revision imported: Restoring SC1 backup)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

This is a simple guide that will teach you how to give a map increased speed.


Step 1: Create a new map. Place a Scarab (or Interceptor, or possibly other units) on the map. It must be the first unit you place.

Any units placed before the Scarab will be "frozen" during the game, unable to move or attack (among other strange effects).


Step 2: Give the Scarab to Player 15.

  • In SCMDraft 2, do this by selecting the Scarab, opening it's properties, and typing "15" into the Player field.
  • In StarForge, type 15 into the Owner field.


And that's all there is to it. Any units created after the Scarab will move and shoot faster than normal.


You may notice some side effects when using increased speed, such as units not auto-acquiring targets. These things may or may not be a problem, depending on what you need the units to do in your map.

Placing a player 15 map revealer will provide an animation speed boost, and only allow 2x attack, but 1x move speed.


This method also works for the current version of Starcraft 1.16.1.