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Colors list
Text can be formatted in the Starcraft engine to a certain extent. By placing control characters in front of text, you can modify the way the text is displayed. Below is a listing of those characters, hex values, and their attributes. In-Game FormattingThese are the control characters for briefings and in-game.Code0x01 - - Mimic(Default: Cyan) 0x02 - - Cyan 0x03 - - Yellow 0x04 - - White 0x05 - - Grey 0x06 - - Red 0x07 - - Green 0x08 - - Red (P1) 0x09 - Tab 0x0A - Newline 0x0B - - Invisible 0x0C - - Remove beyond 0x0E - - Blue (P2) 0x0F - - Teal (P3) 0x10 - - Purple (P4) 0x11 - - Orange (P5) 0x12 - - Right Align 0x13 - - Center Align 0x14 - - Invisible 0x15 - - Brown (p6) 0x16 - - White (p7) 0x17 - - Yellow (p8) 0x18 - - Green (p9) 0x19 - - Brighter Yellow (p10) 0x1A - - Cyan 0x1B - - Pinkish (p11) 0x1C - - Dark Cyan (p12) 0x1D - - Greygreen 0x1E - - Bluegrey 0x1F - - Turquoise Text colors as shown in the Scmdraft 2 string editor. ![]() Menu FormattingThese control characters are for the pregame lobby. (Note for Mac users, all the characters that say "Black" are actually the most colorful texts!)Note: Due to patch 1.14, if the Align characters ? which were used to create the text overlap effect ? are used in the Map Title, they will make that map unjoinable by other players on battle.net. Players attempting to join the game will receive an error message. Also as of 1.14, all control codes are non-functional in force titles. Code0x01 - - Mimick(Default: Cyan) 0x02 - - Cyan 0x03 - - Green 0x04 - - Light Green 0x05 - - Grey 0x06 - - White 0x07 - - Red 0x08 - - Black 0x09 - Tab 0x0A - Newline 0x0B - - Invisible 0x0C - - Remove beyond 0x0E - - Black 0x0F - - Black 0x10 - - Black 0x11 - - Black 0x12 - - Right Align 0x13 - - Center Align 0x14 - - Invisible 0x15 - - Black 0x16 - - Black 0x17 - - Black 0x18 - - Black 0x19 - - Black 0x1A - - Black/Cyan? 0x1B - - Black 0x1C - - Black Map EditorsX-tra edit, StarForge, and Scmdraft2 support the use of control characters in text.In X-tra, the characters appear next to some text windows and can be copied in manually. StarForge has buttons that can be used to insert the characters. Scmdraft2 shows the characters as their hex values inside <>, such as <0E> for blue. The list of colors appears next to some text windows. ProgramsThere have been a few programs out there that either preview the color for you, or when you click on the color, it saves it to your clip board for easy placement.![]() PColor - FaRTy1billion You choose the unit. You choose the terrain. You choose the color. You watch as you see the respective units color, on the selected terrain. (colors from 1-255) ![]() Colors 1.14 - *Unknown* You click the desired color and then paste it into your map editor. (Scmdraft 2 / StarForge) |