Staredit Network > Forums > SC1 Melee Map Projects > Topic: (4)White Plains
(4)White Plains
Feb 10 2010, 10:49 pm
By: Lord Malvanis  

Feb 10 2010, 10:49 pm Lord Malvanis Post #1



I made this map completely for fun and randomness. Please, be my guest, and bash to your hearts content. I don't really care what anyone has to say, because I'm doing this for personal enjoyment. So Ex, and everyone else, insult it all you like.

Image:



Hooray for bland terrain and random creativity of mind.
Also, my concept is the high-water bridges.

And for those who would much rather enjoy the map than just yell at it, there's a attachment for you.

Attachments:
(4)White Plains.scx
Hits: 0 Size: 78.39kb



None.

Feb 10 2010, 11:27 pm Centreri Post #2

Relatively ancient and inactive

I like it, it looks rather balanced. My only criticism would be that terran would have an advantage because the only door up is like it is.



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Feb 10 2010, 11:29 pm Lord Malvanis Post #3



Wait..My map is actually alright other than being bland? Wow! Maybe randomness is good.



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Feb 10 2010, 11:30 pm Aristocrat Post #4



There is no natural, and each base has two chokes. Very simplistic approach to mapping, and has play value, but certainly not "balanced" ideally. I like the enclosed neighboring side expansions.



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Feb 10 2010, 11:37 pm Centreri Post #5

Relatively ancient and inactive

I was being sarcastic, Malvanis. The bridges are repetitive, there are no naturals, the expansions are too easily tankable. It's also dull. Sorry. :P



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Feb 10 2010, 11:38 pm Lord Malvanis Post #6



Well, its hard to read sarcasm on the internet since its just text and not exagerrated in any way at all.



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Feb 10 2010, 11:40 pm Centreri Post #7

Relatively ancient and inactive

Well, you can read it by seeing the difference between reality and what I'm saying. :bleh: . Well, let's wait for Ex, I suppose.



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Feb 10 2010, 11:49 pm Super Duper Post #8



Bland, no nat, open and small mains are the main problem.



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Zoan -- Does that change much?
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Ultraviolet shouted: how do? Just open the 32bit exe from program files? Or is there something I need to change in the launcher app?
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[05:49 pm]
Ultraviolet -- how do? Just open the 32bit exe from program files? Or is there something I need to change in the launcher app?
[05:47 pm]
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