Staredit Network > Forums > SC1 Mapping Tools > Topic: Forum Online
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Feb 8 2010, 4:05 pm
By: Devourer  

Feb 8 2010, 4:05 pm Devourer Post #1


I finally set up this forum, Moose will probably set moderators and other stuff later on.

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Feb 8 2010, 4:11 pm The Starport Post #2

The Scmdraft 2 forum.


Feb 8 2010, 4:43 pm Devourer Post #3


Changed subtitle + it was important that I posted this lul.

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Feb 8 2010, 4:58 pm Positively Post #4

Woot! Thanks ;D.


Feb 8 2010, 5:16 pm samsizzle Post #5

Wait what is this about?


Feb 8 2010, 5:37 pm JaFF Post #6

Suggestion: make this a mapping/modding tools forum and move it to general SC? I don't know whether there are many editor-related questions in the modding forums, but if there are, this slight change might come in handy.


Feb 8 2010, 5:38 pm ClansAreForGays Post #7

So are "how do I make inverted locations in scmdraft2" questions posted in map assistance going to be moved here?

Feb 8 2010, 6:59 pm DevliN Post #8


I believe this forum is for the various programs that have been or are being developed. Questions relating specifically to these programs probably should be directed here.

\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Feb 8 2010, 7:23 pm Kaias Post #9

These should be moved here:


Feb 8 2010, 8:11 pm Devourer Post #10


So, shall I move this forum to general starcraft or where?

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Feb 8 2010, 8:12 pm Vrael Post #11

and this:


Feb 8 2010, 10:49 pm ClansAreForGays Post #12

Leave it here

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[09:53 am]
Suicidal Insanity -- Were you able to enter arbitrary AIScript IDs?
[09:53 am]
Suicidal Insanity -- Its not that important, text trigedit apparently parses one of the files to verify AIScript IDs, but I dont think the code is used
[09:52 am]
Suicidal Insanity -- I know that. But if AIScript has 'multiplayer-simple' does BWScript have 'multiplayer-simple-ex' or 'multiplayr-simple'?
[05:19 am]
Pr0nogo -- aiscript has vanilla AI, bwscript has expansion AI
[11:38 pm]
Suicidal Insanity -- Hmm, it doesn't store string names does it?
[11:27 pm]
Suicidal Insanity -- Does the bwscript.bin file just replace the aiscript.bin file with AIs that use BW units, or is the union of both files used by the game?
[10:15 pm]
Suicidal Insanity -- Cool, I have french unit names in my unit tree
[09:03 pm]
Suicidal Insanity -- Either that or the installer wasn't really korean
[09:02 pm]
Suicidal Insanity -- Hmm, I had an old SC 1.15 anthology installer lying around for korean starcraft, but the unit names and so on don't seem to be localized?
[08:05 pm]
Suicidal Insanity -- And there are way too many threads complaining about staredit not working - why aren't they using scmdraft ;(
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