Anyone play this puzzle game? It is quite interesting. There also seems to be hidden meanings to the plot. It is currently $2.49 on steam. It is quite short but it is worth it for $2.49. You kind of manipulate time and stuff and reminds me of super mario very much.
Post has been edited 2 time(s), last time on Dec 26 2009, 11:52 am by MasterJohnny.
I like the ending the most about this game. Apparently you build the atomic bomb. I never actually sat down and played it, but my friend has it. He showed me a lot of cool stuff about it. Uncool things too; like waiting for an hour to ride a cloud to get one of the stars.
He also got all the achievements, which, as I understand, is not a fun thing to do.
There are seven secret stars throughout the game you can collect. Non of them are for achievements, but the hardest achievement is beating the whole game in the challenge time.
I wanted to play, but two of my friends who had it (in the same room ...) wouldn't let me because they were playing it. :C
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I just finished it now, too. Those last few puzzle pieces were insane. Still working on the stars, though.
Spoilers n' shit
I'm not so sure about hidden meanings or whatnot. The story has a little bit of sense to it in suggesting the folly of personal obsession, but it feels to me a bit like a game version of American Pie or Stairway to Heaven or something like that. Lots of interpretations, but I'm not sure there's any agreeable true meaning (and just the same, quite possibly some evil messages when played backwards...).
Edit: Oh, my mistake! I've indeed discovered the true meaning of Braid!
Once in a lifetime brilliance with this one.
Post has been edited 10 time(s), last time on Jan 3 2010, 8:54 am by Tuxedo-Templar.
IMO, the amazing puzzles is what made the game so awesome to play through, and the amazing story (which was basically all at the end) was what made it so memorable.
Spoilers/Story rant
People are silly with their theories that the princess is a bomb, btw. There is like, one screen about the trinity test, and the rest is completely unrelated. It was used as an example to give you feelings about unforseen and unintended consequences, and was presented in just a throw-stuff-at-you, unrelated way because that was the method of choice by the developer to present nearly everything. A lot of story in the game made no sense, but was there to cause you, the reader, to have an emotional reaction to it that carries over to the part of the story that does make sense. Then, of course, at some parts none of it makes sense, and all you are left with is unguided and confused feelings. I think it is possible to look back at the game with those feelings and make a conclusion out of it, as long as you open your head to the fact there isn't one final, linear answer that puts everything together.
There's a response at this link that really takes an interesting approach to it, saying that the presentation uses metaphors of a metaphors.
I love Braid, and it's definitely one of my favorite games. I went back and beat basically all the user made levels on that site I linked to, too, even though they really aren't nearly as awesome as the originals
The more stars you collect, the more of the princess's levers do not work.
Like, as I can recall, you first see the ending cut scene as the princess running from the knight, and she keeps flipping these switches to help you through the end. In reality, the scene is played backwards, and the princess is running from you, flipping switches as she goes to stop you.
You are the bad guy, and the knight is the good guy.
When you catch her, you finally create the atomic bomb. The whole game is a chain of thought.
ALSO, I was talking to my friend, and he told me that one of the stars is made by putting together two puzzles a certain way, and then turning them to make it look like a star. If you solve the puzzle, you cannot undo the puzzle, and can no longer obtain that star. BUMMER, I know.
Nearly got all the stars. I actually attempted finding them the hard way, too, but only managed to find a few. I tried to use only hints on their location for the rest. Man. You haven't seen evil incarnate until you've tried to solve these fuckers.
It's fascinating seeing everyone's different solutions to these puzzles. Particularly the Fickle Companion one, which involves an especially evil procedure to pull off.
Now I just got to do that 2 hour wait, and then its on to the last star! ZE BOMB PREENCESS VILL BE MIEN!
Post has been edited 1 time(s), last time on Jan 7 2010, 9:53 pm by Tuxedo-Templar.