Staredit Network > Forums > SC1 UMS Mapmaking Assistance > Topic: Attack strength help
Attack strength help
Oct 8 2009, 4:09 am
By: IcY  

Oct 8 2009, 4:09 am IcY Post #1

Cruisin' on that LSD

i want a trigger i saw a while ago that uses sprites that follow your character to increase attack, and can they follow just a normal unit?




Oct 8 2009, 4:24 am rockz Post #2

ᴄʜᴇᴇsᴇ ɪᴛ!

Preplaced disabled unit sprites have no collision boxes, so they can walk on top of eachother. They follow units much like a burrowed unit follows another unit, or even a location follows a unit.

I'm not sure if they will walk underneath units with collision boxes, though, since I know stacked zerg units behaved similarly, and the stacked units really didn't like non-stacked ones. However, they behave much like burrowed units. If you move them to the unit, they will move underneath them. If you order them to the unit, they will try to go around the unit.



"Parliamentary inquiry, Mr. Chairman - do we have to call the Gentleman a gentleman if he's not one?"

Oct 8 2009, 4:31 am IcY Post #3

Cruisin' on that LSD

thanks ill try it out

EDIT:
i cant seem to get it. i even found a sample map. if you could help me by creating an easy to understand(locationlabled) map that shows me a quick battle system using a marine with a marine sprite attacking an enemy i would greatly appreciate it.

Post has been edited 1 time(s), last time on Oct 8 2009, 7:19 am by NudeRaider. Reason: merged posts




Oct 8 2009, 7:19 am NudeRaider Post #4

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

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