You can just have two walkable tiles next to each other surronded by unwalkable terrain. Get the size of the location centered on one of the tiles right, and create units then crystals in it. Requires only one trigger and one location.
EDIT: And no orders to units. It also can be done for multiple 'stacks' by centering the same location on the crystals that stay there.
None.
Indeed!

Gotta try this...
EDIT: Or... wait... that might not work... I really have to make a test map.
Some.
Indeed!

Gotta try this...
EDIT: Or... wait... that might not work... I really have to make a test map.
I'll upload my unfinished Time Defense to clearly demonstrate how it's done.
EDIT:
Time Defense v0.5
Post has been edited 1 time(s), last time on Oct 7 2009, 1:35 pm by JaFF.
None.
The funny thing is if you place the null tile under the S location then the marines never come back to S but also never go away because power up always pushes them right.
Some.