Staredit Network > Forums > Null > Topic: HL2 sounds replaced with voice
HL2 sounds replaced with voice
Sep 19 2009, 5:44 am
By: MrrLL  

Sep 19 2009, 5:44 am MrrLL Post #1



http://www.youtube.com/watch?v=jwxN8sCIOOE

Does anyone want to do this with SC? We could collaborate and have each member do a unit/building/announcer or something. That would be epic.



None.

Sep 19 2009, 5:45 am Riney Post #2

Thigh high affectionado

<-- Calls Terran Marine



Riney#6948 on Discord.
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-- Updated as of December 2021 --

Sep 19 2009, 6:04 am MasterJohnny Post #3



That HL2 guy is not a good voice actor! :lol:



Philosophy deals with unanswered questions. Religion deals with unquestioned answers. I am a Mathematician

Sep 19 2009, 6:16 am CaptainWill Post #4



Are we supposed to sound like the actual characters?



None.

Sep 19 2009, 11:18 am Doodan Post #5



Hahaha, awesome. I'm down.



None.

Sep 19 2009, 11:49 am Symmetry Post #6

Dungeon Master

Sounds like a fun little mod to make, actually. All we'd really need is someone willing to organise and compile it all.



:voy: :jaff: :voy: :jaff:

Sep 19 2009, 12:02 pm MadZombie Post #7



I'm not real savvy with mods but will this be the kind that you can use and go on b.net without dropping from desync even if no one else has the mod in the map? I don't see much point if you couldn't do that D:



None.

Sep 19 2009, 12:17 pm Biophysicist Post #8



I call Archon and Protoss Advisor.

EDIT: @above: This would work fine on bnet.

@KK: I'll lead it. Send your voice clips to me and I'll compile them.

EDIT2: Sweet, we can use ThunderGraft!



None.

Sep 19 2009, 2:51 pm Lingie Post #9



..Shotgun on the Zergling.



Lingie#3142 on Discord. Lingie, the Fox-Tailed on Steam.

Sep 19 2009, 7:24 pm FatalException Post #10



I would definitely take part. I want shooty noises. ^^



None.

Sep 19 2009, 7:59 pm Riney Post #11

Thigh high affectionado

Quote from FatalException
I would definitely take part. I want shooty noises. ^^

Pew pew pew?



Riney#6948 on Discord.
Riney on Steam (Steam)
@RineyCat on Twitter

-- Updated as of December 2021 --

Sep 24 2009, 4:20 am RIVE Post #12

Just Here For The Pie

I will take anything. This sounds awesome!



None.

Sep 24 2009, 6:36 am Lingie Post #13



Well lets get crackin'. Merrell, start assigning work to everyone.



Lingie#3142 on Discord. Lingie, the Fox-Tailed on Steam.

Sep 24 2009, 4:40 pm Ashamed Post #14

Hear me Raor!!

I'm down for something lol.



None.

Sep 24 2009, 7:09 pm DevliN Post #15

OVERWATCH STATUS GO

That's awesome, but I thought the idea was to replace the sound effects with voices, not necessarily the unit voices. Like a burrow sound effect or a ling dying, etc.

EDIT:
And if we do units, I call Probe. :P



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Sep 24 2009, 10:04 pm RIVE Post #16

Just Here For The Pie

Quote from DevliN
And if we do units, I call Probe. :P

Yes, you can meow.



None.

Sep 24 2009, 10:15 pm DevliN Post #17

OVERWATCH STATUS GO

I just wanna say "juwoby" and "cheecock"


A lot.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Sep 24 2009, 11:34 pm ToA Post #18

Que Sera, Sera.

i'd take a terran unit.




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[01:13 pm]
No-Name-Needed-II -- Zoan you mentioned making kotk maps.. I've got a 110% fully polished up terrain I've been sitting on since 2019.. I'm more a painter than a poet, I've got no storyline to do it justice so if you or anyone else want to check it out MSG me.. If no takers than I'll probably just upload it to terrain genre in a few days.. SCBW is running outa lifespan so i'm at that point where little gems I've got will never see the light of day otherwise ;(
[12:24 pm]
Ultraviolet -- Zoan
Zoan shouted: TheHappy115 Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
I found 64-bit SC broke all sorts of stuff, I never liked it
[12:21 pm]
No-Name-Needed-II -- Zoan Could it have something to do with the turn rate? I found recently the hard way that when I have too many unit orders triggered at once with hyper triggers on "I think it was Dynamic" It caused a crash similar to an EUD crash on non-eud maps.. -Also when does the map crash?? does it crash after briefing at start of game??? or does it crash when you use a spell???
[07:35 am]
MINT_H -- Map Upload
[02:42 am]
Zoan -- TheHappy115
TheHappy115 shouted: I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
Oh, I mentioned in a thread but not the shoutbox, but it does work if you run SC in 32bit as suggested by Butch.
[08:53 pm]
TheHappy115 -- such as things like Center View work differently on online play (instant on online while single moves the screen slowly and pauses)
[08:52 pm]
TheHappy115 -- I had played spellsword on Remastered roughly 3 - 4 years and it worked fine so not sure why it doesn't work now. Big Rips. I know there is some form of trigger that detects whether its online or not but I imagine it has something to due with latency
[2022-5-23. : 10:53 pm]
Butch -- prob some weird character on a string somewhere or something dumb like that
[2022-5-23. : 9:50 pm]
Ultraviolet -- It's weird indeed, not really sure what is so special about Spellsword that causes it to react differently on Remastered, usually EUDs are the cause of things like that
[2022-5-23. : 5:35 pm]
Zoan -- I haven't played in like 2 years so maybe something changed I don't know about
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