Your Music, Post Your Songs Here
Post #126
payne
May 19 2011, 4:36 am
Post #127
RIVE
May 19 2011, 5:33 pm
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We were playing fairly slow, so Grave of FFS is actually shorter than in the video.
The first bit of lyrics are always sung in a talky fashion while the second bit comes in strong with a deep to high pitch. While I generally sing the harmony in a quiet, low tone opera style, we did not have a second microphone stand ready. Grave of FFS is part one of a two part song. We have been talking about the second part for awhile now, and, yes, it is heavily guitar-oriented as opposed to the piano and keys. I will be sure to mention your suggestions when we get around to writing it, but I am sure Anthony (front man) will have something else in mind. He seems to take our ideas and twist them into something dark all the time. IN THE MEAN TIME: For some reason both guitarist had it in their minds to change the ending.. Also, the drummer was not doing some of the fills. Edit: -And, another.. This post was edited 1 time, last edit by RIVE: May 19 2011, 5:46 pm. ![]() ![]() ![]() ![]() ![]() ![]() "Cool story, brah.
It's a shame I really don't agree with a single argument you made." -mikachu93 |
Post #128
NicholasBeige
May 19 2011, 5:48 pm
Post #130
NicholasBeige
May 19 2011, 6:15 pm
Post #133
Vrael
May 20 2011, 6:06 pm
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Very cool, but I disagree with payne's analysis. You should use -lighter- drum hits, mezzo piano instead of mezzo forte.
Edit: You guys have no dynamics. The drums are at mezzo forte the entire time and the guitars are at medium and mezzo piano the whole song. It's a great start, but add a build up in there somewhere, then the drums can get loud like payne suggested when it makes sense to help build up the dynamics, then suddenly get quiet as the music comes back down. You could also try transposing the music into a different dissonant chord for one section, it would probably sound really cool and help change it up a bit. You guys basically are playing the same thing for 4 and a half minutes. Add a new guitar lick to layer in there at some point, maybe have a crescendo and add it in there. Very cool though; and it makes a great viennese waltz! This post was edited 1 time, last edit by Vrael: May 20 2011, 6:17 pm. ![]() ![]() ![]() ![]() ![]() ![]() |
Post #135
payne
May 20 2011, 6:37 pm
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Addicted to SEN Games -Add more!-
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Nevermind, i got video: A show we played recently. Song names are 1. Long Corridors 2. This Just In, You're Out 3. Green Tea (Not what i said in the video) ![]() ![]() ![]() ![]() ![]() ![]() |
Post #137
O)FaRTy1billion
May 31 2011, 8:43 am
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.rapsdleF
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Seeing bands playing as bands is ridiculous. xD
My friends I've tried jamming, despite none of us knowing how to play at all ... We usually end up just making a whole mess of noise and yelling and eventually lots of anger ensues. ... But then our drummer moved away to Boston. He was the only competent one. (Though he did said playing with us was loads more fun than playing with the people there who actually know what they were doing ) This post was edited 2 times, last edit by FaRTy1billion: May 31 2011, 8:56 am. ![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #139
O)FaRTy1billion
Jun 1 2011, 4:10 am
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.rapsdleF
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All that continuous squealing and feedback throughout the whole thing was me.
They had me stand right in front of the stack of amps (we were in a really tiny basement room, and the drums filled up like 70% of it). This post was edited 1 time, last edit by FaRTy1billion: Jun 1 2011, 4:21 am. ![]() ![]() ![]() ![]() ![]() ![]() TinyMap2 - Latest in map compression! [ 8/26/12 - New build! Potentially fixed Win7 crash ]
EUD Action Enabler - Lightweight EUD/EPD support! (ChaosLauncher/MPQDraft support!) EUDDB - topic - Help out by adding your EUDs! Or Submit reference files in the References tab! MapSketch - New image->map generator! EUDTrig - topic - Quickly and easily convert offsets to EUDs! (extended players supported) SC2 Map Texture Mask Importer/Exporter - Edit texture placement in an image editor! times! |
Post #140
RIVE
Jun 20 2011, 8:52 pm
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I dig the feedback and the terrible quality. It's punk as fuck. Don't change it. This notebook sucks. Well, it does capture awesome video, but not so much for sound. Funny thing, during sound check, I started playing marco polo with the audience. Here at the end of the show, they brought it back. ![]() ![]() ![]() ![]() ![]() ![]() "Cool story, brah.
It's a shame I really don't agree with a single argument you made." -mikachu93 |
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He was the only competent one. (Though he did said playing with us was loads more fun than playing with the people there who actually know what they were doing
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