Staredit Network > Forums > Media, Art, and Literature > Topic: The Hurt Locker
The Hurt Locker
Aug 10 2009, 9:50 am
By: DevliN  

Aug 10 2009, 9:50 am DevliN Post #1

OVERWATCH STATUS GO

I saw this film a few nights ago, and damn was it great. Even now, days later, I'm thinking about how much I enjoyed it.

Anyone else see The Hurt Locker? I have yet to meet someone who wasn't blown away by it.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 10 2009, 7:28 pm Mr.Camo Post #2



lol this is what nuclearrabbit does



None.

Aug 12 2009, 7:59 am Chubacca Post #3



I saw this on starz a year ago or so, it was really good when I saw it, I wish I saw it with someone though.



None.

Aug 12 2009, 9:52 pm DevliN Post #4

OVERWATCH STATUS GO

How'd you see it on Starz? It just came to US theaters in June (after only being in film festivals in late 2008).



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Aug 13 2009, 12:47 pm Chubacca Post #5



It might not have been on starz, but it was on a movie channel sometime last year, I remember seeing it in a hotel in canada



None.

Aug 13 2009, 12:54 pm JaFF Post #6



Quote from Mr.Camo
lol this is what nuclearrabbit does
I thought he's working in a lab with some chemicals. Oh well, I should know better than to trust information posted on totse. >_<

The movie looks promising, DevliN. I'm putting it on my 'must see' list. Although some scenes from the trailer look very unrealistic in terms of how they work with bombs. Especially when he pulls those ropes and like 6 shells come out of the ground around him.



None.

Aug 13 2009, 9:01 pm DevliN Post #7

OVERWATCH STATUS GO

What they don't show you is that he was pulling the wires/detonator out from each shell. I think the pulling was for a dramatic effect, and an overall "OH SHIT" moment. This film has a lot of those high-tension "is it gonna blow up in his face" scenes.

What I really liked about it, upon further reflection, is that it's a really objective look at the military. You have characters who are really feeling the traumatic affects of war, and you also have the characters that get off on the high of being in combat. And it doesn't try to tell you that either one of those responses is bad.



\:devlin\: Currently Working On: \:devlin\:
My Overwatch addiction.

Options
  Back to forum
Please log in to reply to this topic or to report it.
Members in this topic: None.
[10:42 pm]
pallfy -- use bgh
[10:40 pm]
pallfy -- Wow thanks
[10:18 pm]
Suicidal Insanity -- On game start you could detect who is at which start location, store that in switches / dcs, and use that to permanently force alliances. Lots of combinations though
[09:43 pm]
MTiger156 -- That 2v2v2v2 mapping problem does sound like an interesting challenge. Its worth putting some experimentation into. I could make an example map for combining locked alliances (based on lobby forces) + random start location. Though an EUD solution would be the most efficient, I will avoid that for the sake of simplicity.
[08:53 pm]
NudeRaider -- *compromises
[08:52 pm]
NudeRaider -- pallfy
pallfy shouted: thanks, but that sounds complicated
well, that's the gist of sc mapping. Either accept the limits sc sets for you and work within those parameters, or get creative and find complicated solutions to achieve what you want. The latter can be most satisfying. Sometimes comprised are inevitable though. Also see my respnse in the thread.
[08:13 pm]
pallfy -- thanks, but that sounds complicated
[08:13 pm]
pallfy -- hey raider
[07:18 am]
NudeRaider -- FaRTy1billion
FaRTy1billion shouted: also ya, I showed her my chair wasn't scary and now whenever I'm not in the chair she is
hard to believe that they are predators with almost no enemies in the wild
[07:17 am]
NudeRaider -- Suicidal Insanity obviously francis
Please log in to shout.


Members Online: Roy, Kolokol