This time around, I've taken pointers from previous excursions into campaign/map-making, and have decided to not only push the boundaries of mapping, but to push the boundaries of modding, as well (or at least try to

Screeny time!
From the first playable level:

Retcrail, Hunter-Killer Hydralisk-strain Zerg hero, plans to attack the Terrans preventing his escape.

The massive Battlecruiser Guardian IV, protecting the Terrans' Dampening Generator, is the only thing that stands between the Protoss and their escape.
From the second playable level:

Liiragin, Hunter-Killer Lurker-strain Zerg hero, is sent down with a small team of Protoss in search of data lost years ago on the once-glorious Auir.

The Protoss Temple, one of the last standing near-complete archives on Auir, holds wealths of information. Liiragin must get to it at all costs.

A little inside look at what the modified units' stats look like. Note the air attack (I didn't "forget" my iscripts THIS time!).
And finally, from the third playable level, which has yet to be released...

Stroluum, an underbrate (a creature with 75% the psionic capacity of a Cerebrate) Defiler-strain Zerg anti-hero, emerges from the bowels of Shakuras as one of the few surviving Zergs on the Dark Templar homeworld.
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Table of Contents:
(1)Introduction.scx - Movie map, detailing the escape of the three Zerg heroes Dalvengar, Retcrail and Liiragin.
(2)Level 1.scx - Playable level, detailing the destruction of the Guardian IV, the Dampening Generator, and the escape of the Protoss and Zerg.
(3)Level 2.scx - Playable level, detailing the return to Auir and Liiragin's hunt for data long lost.
(4)Interlude 1.scx - Movie map, detailing the dark return of a mysterious and powerful Protoss.
Deception of the Khalai SEMPQ - Campaign mod, required to actually experience the levels. Running basic StarCraft will give you silly things like a Ragnasaur instead of Liiragin in (3)Level 2.scx and much more difficult missions accross the board, as well as poor-quality videos.
Note that the terrain is not final (nor is it my strong point), but any questions, comments or feedback is not only welcomed, but greatly appreciated, as I value all of your opinions here at our wonderful boards.
Thanks, and happy campaigning!

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I see we already have some interest. Advertising FTW!

Post has been edited 6 time(s), last time on Aug 15 2009, 3:01 am by Pronogo.