Staredit Network > Forums > SC1 Mapping Tools > Topic: SCMDraft - Space Crash
SCMDraft - Space Crash
Jul 29 2009, 2:12 pm
By: Devourer  

Jul 29 2009, 2:12 pm Devourer Post #1


So, I opened SCM-Draft and wanted to make a new map, on Space with the standart tileset: space terrain.
The problem: when I want to create a map with the standart tileset space terrain (the sort of terrain the map consits of at the beginning) it immediately crashes.

When I make a space map with different standart-terran (but still space-wolrd) it doesn't crash, but as soon as I want to place space it crashes again.
I've already re-downloaded SCM -Draft 2...
What to do / how to fix?

Thanks in advance.

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Jul 29 2009, 3:03 pm NudeRaider Post #2

We can't explain the universe, just describe it; and we don't know whether our theories are true, we just know they're not wrong. >Harald Lesch

SI has to fix this. Use an older version of ScmDraft for the time being.

Feb 8 2010, 11:38 pm Suicidal Insanity Post #3

I see you !

I cant reproduce, but I had some funky issues with a nonclean build the other day that may be related. I;ll update the download later this week and you guys check if it still happens.

Try as a workaround loading a map wityh the space tileset and then creating a new one, see if that helps.

Feb 11 2010, 7:43 pm Suicidal Insanity Post #4

I see you !

Redownload and tell me if it still happens.

Feb 11 2010, 8:06 pm Dem0n Post #5

ᕕ( ᐛ )ᕗ

This happened to me too. I downloaded the file from the Scmdraft topic a couple days ago and it worked, so I guess it's fixed. :)

Memes gather, and now my watch begins. It shall not end until my death. I shall take no wife, hold no lands, father no children. I shall wear no crowns and win no glory. I shall live and die at my post. I am the sword in the darkness. I am the memer on the walls. I am the shield that guards the realms of memes. I pledge my life and honor to the Meme's Watch, for this meme and all the memes to come.

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[06:34 am]
O)FaRTy1billion[MM] -- ya, give clears orders
[03:20 am]
MTiger156 -- or, you could have multiple spawn boxes near eachother, then it would be easy
[03:19 am]
MTiger156 -- each cycle would start when there are no Player Y units in the spawn
[03:18 am]
MTiger156 -- then the closest you can get would be to give X units to player Y, order player Y units to one of the destinations. When those X units leave the spawn, then repeat with a new destination
[02:48 am]
Swampfox -- well thats not effective because the order command cant specify single units
[02:19 am]
MTiger156 -- what about giving before moving?
[01:43 am]
Swampfox -- i have a stack of units that i want to order to move all at the same time to several different locations... i cant manage it lol
[01:41 am]
Swampfox -- agh you cant give a a unit an order and give that unit to another player in the same trigger cycle and expect it to move huh?
[01:25 am]
MTiger156 -- New patch for Mafia City! I will be heavily supporting this map for a while. Play it and give lots of feedback!
[12:52 pm]
jjf28 -- Oh_Man
Oh_Man shouted: How does "flingy" even work
describes movement properties of a unit and links to the units sprite
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