Ooh, nice... wait a minute, that's the Mp) tag you're wearing... did Mp) come back to life, or did you just keep on wearing the tag?
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Show me if it's functional or not. And attach a map.
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Very nice. It can be walked over, right? If so, then this is going to be useful.
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it can be walked over, there's only a very tiny part that cannot be walked over. If you blended 2 together there's a 3&1/2 ghost gap between the spots. so yes its very walkable.
Great job r00k, it took me awhile to find the exact pieces you used, here's the map below
(UPDATED MAP GO TO
http://www.staredit.net/162242/ )
Post has been edited 3 time(s), last time on Jul 13 2009, 3:33 am by Zell..
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it can be walked over, there's only a very tiny part that cannot be walked over. If you blended 2 together there's a 3&1/2 ghost gap between the spots. so yes its very walkable.
Hmmm.... well that's annoying if it looks walkable and then the units have trouble. Tanks and goons will struggle sideby side for sure...
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it can be walked over, there's only a very tiny part that cannot be walked over. If you blended 2 together there's a 3&1/2 ghost gap between the spots. so yes its very walkable.
Hmmm.... well that's annoying if it looks walkable and then the units have trouble. Tanks and goons will struggle sideby side for sure...
the map has units in it so you can test, you don't even notice that its not walkable.
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thx zell. i expected one of the better terrainers to try this 6 piece puzzle themselves.
Oh, and if you want to have the full High Definition Visual Experience, you can use this tile.

It is the same you used, but it has a shadow, so it blends even better than perfect.
Unfortunatly it adds another small space that is unwakable than.
Anyway every unit can fit through.
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Are you a Terrainer, or what ? Of course not, its the Temple.
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aww your sneaky, I skimmed through those looking for the piece, but i missed it >.>
here is the other blend, the south eastern blend is slightly more fluent for large units, but the north western one is a tiny bit less blocky.
Attachments:
Post has been edited 1 time(s), last time on Jul 13 2009, 3:31 am by Zell..
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Are you a Terrainer, or what ? Of course not, its the Temple.
Sassy...
aww your sneaky, I skimmed through those looking for the piece, but i missed it >.>
here is the other blend, the south eastern blend is slightly more fluent for large units, but the north western one is a tiny bit less blocky.
Bottom right? Top left? Are these terms beneath you? lol
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Are you a Terrainer, or what ? Of course not, its the Temple.
yes, yes i am a terrainer. Dont get your panties in a knot.
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Old news.
I've been using those tiles to blend high dirt and ruins to dirt for a long time.
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Old news.
I've been using those tiles to blend high dirt and ruins to dirt for a long time.
old news? he used to for ruin->dirt not ruin->high dirt. any1 can do ruins->high dirt
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...It's actually high dirt > ruins > dirt. But whatever, treat me like I'm unable to differentiate tiles.
But it's actually a nice little blend, just not an extremely exciting or innovative one, and needs some variations.
It also can't be mirrored. At any rate, I think posting actual new blends would very useful in this forum, but it seems fairly extinct right now.
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Show me one map you used this blend in and i pay you a beer.
edit: and i dont mean some bullshit close to it blend, nonono Sir, this blend. REPEATABLE !
Of course i used this Tiles earlier too, but i never made it to put them in 1 line, 1 after the other, like normal blends, cause there was always this 1 Tile missing, to repeat them,
and btw i donīt think there are no new blends, or they are "extincted"
Post has been edited 1 time(s), last time on Jul 14 2009, 9:47 am by r00k.
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Most blends have been done. Few innovations have been made recently. Also, you may want to write your posts more... legible... I'm finding it hard to interpret your text because it's so odd.
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Well, thats very nice r00k.
I'm only here because they patched SC1 and made it free.
I meant the forum itself is rather inactive, not the actual process of making extended terrain.
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