Part 1Part 2- Zerg players are capable of having multiple queens
- Phoenix has the ability to use anti gravity
- New model for destructible rocks
- Temporary "mind control"?
None.
SDE, BWAPI owner, hacker.
I suggest you rate the above two links a 1 and flag it as Spam->Misleading Text
True HD versions:
http://www.youtube.com/watch?v=uTJQ1MrVFBEhttp://www.youtube.com/watch?v=PEpdpKk81HsIt seriously pisses me off when people label their videos as HD when they are clearly not.
Absolutely amazing. David Kim did a lot of simultaneous actions, he was able to attack, build, and tech without pause. I also feel the abilities and their worth are becoming a lot more evident than before.
I do stuff and thingies... Try widening and reducing the number of small nooks and crannies to correct the problem.
DID YOU SEE THE FISH ?
Let's see how long it takes untill someone will explain why this is no pure spam...
I was dissapointed by the lack of spell-usage by the queens
... I wanted to see them...
Other than that.. Pheonix with anti-gravity is quote interesting in terms of gameplay, but defeats the purpose of calling it a Pheonix XD.
Also.. the game seem sooo so much faster
.. It took David Kim what seems like seconds to get the warp rays into play o.O...
... David Kim must have had Coffee with Coca Cola Black mixed into it or something... o.O.. he was relentless
EDIT: also.. the Dark Pylon seems available very early in the game... :\ I wonder if tat's a good thing.
None.
Forcefield and Blink seem to have somewhat low energy cost
None.
Forcefield and Blink seem to have somewhat low energy cost
This.
But you know, SC was not anywhere near the balance it is now in it's first patches. It wasn't till what? 1.10 that SC really got it's balance straight? It's the same deal with this whole XP vs Vista thing people were doing. XP wasn't near perfect when it first came out, but because of the improvements, people forgot that over time. I don't think anyone thinks of pre 1.08 SC or it's balance much these days either.
SC2 has potential, and I think that's key. Blizzard has shown us they are not afraid of patching mistakes and imbalances, even if when it comes to Bnet features it takes 2 patches to implement it, 2 to break it, and 2 to fix it.
Agreed..
I'm sure they're gonna make forcefield require more energy...
But the Blink is different.. it is based on Cooldown.
None.