Staredit Network > Forums > Modding Discussion > Topic: Modcrafters Manifesto
Modcrafters Manifesto
Jun 3 2009, 8:04 am
By: Hercanic  

Jun 3 2009, 8:04 am Hercanic Post #1

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Clan [MM] has died. Excalibur is remaking Maplantis. Sylence is back and wanting to cobble together a giant modding team. There is a void, and a demand to fill it, but neither of these approaches appeals to me.

Not since Camelot Systems, or its attempted revival with Sovereign Modding Empire, have we modders had a mod-dedicated community of significant size to call home. We have subsisted as a side attraction for far too long. It is time we stake our own territory, a place to call home.

If I may present to you,




Clan [MC]

  • Subject: Starcraft Modding Clan
  • Purpose: To educate, support, promote, motivate, and network its members.
  • Objective: To be a structured clan of elite modding professionals.




Educate
We will emphasize producing tutorials, example mods, and answering questions. Even the best modders were once new, and their first projects weren't their proudest accomplishment, but rather a necessity of growth. If Starcraft modding is to continue, the community must preserve and pass on its accumulated knowledge to succeeding generations of modders.



Support
During the course of mod development, problems are guaranteed to arise. When we find ourselves stumped and in need of help, where do we turn? We will support one another, both newbie and veteran alike, for the sake of our craft.



Promote
If people are going to play a mod, they have to know about it. We will work together to raise awareness and visibility of our mods across the internet. We will offer hosting, spotlights, and use our connections with various Starcraft sites to advertise. We will continue the traditions of Mod Night, organize events and competitions. A Hall of Fame will be established for the most influential mods and their creators. We will seek to interview such people, with questions suggested by our members.



Motivate
I can hear you laughing. How, you snort. After all, you can drag a horse to water, but you can't make him drink, right? The answer is, the horse has to want to drink. When all the best horses are drinking from a special trough, you bet that other horse is going to want some too.

Elite: To be a full member, you must prove your skill and earn the respect of the community. All are welcome to take part, but to wear our tag it must be earned. A title should have substance, right? Where is the value if it isn't earned?

Benefits: Membership will entail its own tangible perks as well, such as the possibility for your own space on our server. No more annoying Rapidshare links or Imageshack screenshots.

Standards: Yes, we'll actually have them. You don't need a clan to mod. So what does it really offer? For one, I want to offer standards. A bar people can see and set as a goal to rise to. We will be a group identified as one of the elite, whose title holds weight and means something.

Reputation: Once a member, you will have a documented reputation. Modders are infamous for being unreliable, lazy, and lacking dedication. We will not abide by those excuses, instead requiring a level of accountability from our members. Your reputation will serve as your rank, a tool by which others can assess your ability to work in a team where others will count on you to pull your weight and not leave them hanging. Even I will start at ground zero, and will need to earn every ounce of my reputation through contributions such as tutorials, weekly updates on my project, and delivering on my word.

Updates: If you choose to advertise your current project, we as the community will require you to make at least one update per week. You will need something to show progress and retention of momentum. As a structured clan, this is a formalized version of what a community already demands at an unspoken level.



Network
As a clan community, we are in the business of building bonds and forging friendships that can last well beyond Starcraft. Talent often connects with talent, and from that spark collaborative projects are born. One person's strength might be another's deficit, and so we link together as gears, pushing and being pushed, to achieve something grand.



Timeline and Goals
We will incubate as a forum clan, establishing our expectations and conduct with a budding membership. If proven successful, we will blossom into a complete website.

After over ten years, the only thing that could possibly kill Starcraft modding is Starcraft 2 itself (look at Diablo when Diablo II released). Should that occur, our contingency will be the archival of our entire modding world, to preserve its rich history. In the span between now and SC2's release, we will have laid the groundwork for a clan dynamic that could easily transition to SC2 if we choose, or merely include it under our roster. We are, after all, the Modcrafters.



What now?
Speak your mind. Are you for or against? Do you have reservations, suggestions, or any other feedback?

If you have skills in web development, particularly PHP or another scripting language, I would love to hear from you.

If you run a website, I am open to talks of affiliation and collaboration. We needn't be divided with arms raised in competition.



EDIT:
www.modcrafters.com now has link buttons in addition to a logo. No information yet on the site, but this gives you an opportunity to see how content will be sorted.

www.modcrafters.com/forum is our forum.

www.modcrafters.com/wiki is our wiki.



___

Post has been edited 3 time(s), last time on Jun 17 2009, 3:23 am by Hercanic.




Jun 3 2009, 9:09 am poiuy_qwert Post #2

PyMS and ProTRG developer

I really like this idea (I also think you would be a great leader/organizer for such a clan) and I would love to be a part of it. I wouldn't mind helping out either (I know PHP/HTML/MySQL/C++/Python/SC/modding etc). Anyway Its really late (5am :S) or I would say more, but im going to sleep now!




Jun 3 2009, 9:33 am Lavarinth Post #3



I applaud this effort and fully support it, as Administrator of Campaign Creations.



None.

Jun 3 2009, 10:46 am Voyager7456 Post #4

Responsible for my own happiness? I can't even be responsible for my own breakfast

I fully support this endeavor. Hercanic's got the skills, ideas and experience to create such a community.



all i am is a contrary canary
but i'm crazy for you
i watched you cradling a tissue box
sneezing and sniffling, you were still a fox


Modding Resources: The Necromodicon [WIP] | Mod Night
My Projects: SCFC | ARAI | Excision [WIP] | SCFC2 [BETA] | Robots vs. Humans | Leviathan Wakes [BETA]


Jun 3 2009, 3:12 pm bajadulce Post #5



:) You have my 110% support. I'll be sure to help promote, participate, and lend help with whatever I can. Same goes for Ex's ML2.0 endeavor. If it's mod related, I'll be there.



None.

Jun 3 2009, 4:28 pm Corbo Post #6

ALL PRAISE YOUR SUPREME LORD CORBO

I support this rather than remaking a community out of the excuse of another community "sucking".
I've always supported the idea of helping other and promoting the modding community overall.
As I've always said, producing mods by helping others.

I am the administrator of Corboland and it runs on latova, if you're going to be using that for your forums make sure you contact me since I've got experience with it. Other than that I can help with php/html and PS imagery and design overall, something that I think you won't need anyway :P



fuck you all

Jun 3 2009, 11:17 pm FlyingHat Post #7



I'm 42,000% for this idea.

If needed, I'll do whatever I can (which isn't very much) to help support you with this endeavor.



None.

Jun 4 2009, 2:11 am A_of-s_t Post #8

aka idmontie

You have my backing for this project. I don't have much to offer in helping make the site, but, I do know html, php, javascript, and C#.



Personal GitHub
Starcraft GitHub Organization - Feel free to request member status!
TwitchTV

Jun 4 2009, 3:01 am Dungeon-Master Post #9



I can't make mods and am not really interested, the time I got for anything virtual isn't much, but I had to tell you taht if i would be interested, i would run into your clan, nice job for the intro, I hope your clan is going to become massive and of great quality.



None.

Jun 6 2009, 4:29 am Hercanic Post #10

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Made a logo for Modcrafters today. You can check it out at modcrafters.com.




Jun 6 2009, 4:39 am FlyingHat Post #11



Domain and everything! Hercanic is <3.



None.

Jun 6 2009, 6:35 am Corbo Post #12

ALL PRAISE YOUR SUPREME LORD CORBO

Yeah, he has had the domain ever since he posted this I think. I've been checking it frequently. In the morning all it had was "welcome to mod crafters" or something like so and now it has a big fancy logo.

Hercanic's pretty kewl. Does stuff without much talk, just does them.



fuck you all

Jun 6 2009, 10:57 am BroodKiller Post #13



Just wanted to say that Herc's project has my support as well. We just might have a last chance to put our things together in one, NEW place. CamSys has had its time, as did SME, as did Maplantis, as did [MM], so let's leave all our past behind and make this place a new haven :)

Uncle Broody out!

EDIT: And I am into it for exactly the reason Corbo mentioned. The more time you spend talking, the less time you spend actually doing something.



None.

Jun 6 2009, 9:02 pm Sand Wraith Post #14

she/her

I support this.

I think I'll be doing some modding in the summer. Hopefully.




Jun 7 2009, 7:31 am Hercanic Post #15

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Forum is online. Just click the logo.




Jun 7 2009, 7:56 am Biophysicist Post #16



You should put a link in your sig.



None.

Jun 7 2009, 9:54 am Hercanic Post #17

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

I'll do things like that as I get further along. For now, I'm updating just so you guys know stuff is happening, versus working secretly and seeming to be doing nothing. Plus, those of you following this thread get to be involved early. =o)




Jun 12 2009, 10:31 pm Hercanic Post #18

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Just a status update: I've been fixing up and adding to the forum these past few days. Precisely what is listed under News on the MC forum, so I won't trouble you all here with the specifics.




Jun 14 2009, 6:37 am Hercanic Post #19

STF mod creator, Modcrafters.com admin, CampaignCreations.org staff

Wiki is up! With Broodkiller's and DiscipleofAdun's permission, Starcraft: Unravelled (SCU) has been moved to the Modcrafter's wiki.




Jun 16 2009, 3:29 am RoryFenrir Post #20



I am actually quite enspired by everyone's motivation and commitment, hopefully this community will be active in posting and updates on projects and help. Ill suport this all the way, I would offer my meager HTML/javascript skills but it seems you guys are already on your way!

Good luck, hope this works!



None.

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